Showing 13 open source projects for "processing game"

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  • 1
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. ...
    Downloads: 12 This Week
    Last Update:
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  • 2
    ResIL

    ResIL

    Resilient Image Library - successor to DevIL

    ResIL is a library to open, store and manipulate images, with a focus on security. ResIL offers a simple API for these operations. ResIL also receives frequent updates to keep up with the evolution of the supported file formats. It started as a fork of DevIL but much of the code base has actually been rewritten to enhance stability. Support for webp and heic has been added. ResIL focuses on robust decoding so that even partially corrupted images can be displayed without crashes or exceptions.
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    Downloads: 6 This Week
    Last Update:
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  • 3
    240p-test-suite

    240p-test-suite

    A homebrew video suite for game consoles

    Downloads are now available at https://artemiourbina.itch.io/240p-test-suite A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well. It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. ...
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    Downloads: 126 This Week
    Last Update:
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  • 4
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 5 This Week
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  • 5
    Bahamut-Sango
    Bahamut-Sango is a historical-simulation game made by the fans. Now it is in processing.
    Downloads: 0 This Week
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  • 6
    The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
    Downloads: 0 This Week
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  • 7
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 8
    Adds a post-processing effect to DirectX 9 games. Intended to have a TV-like rendering on a PC (kind of antialiasing, small blur) because PC rendering is actually full of hard edges and flaws are too obvious.
    Downloads: 0 This Week
    Last Update:
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  • 9
    MapReduce is a simple and flexible parallel programming model initially proposed by Google for large scale data processing in a distributed computing environment. This project implements the MapReduce runtime and API for the Cell processor platform.
    Downloads: 0 This Week
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  • 10
    this tool is unix analog indent but for assembler language
    Downloads: 0 This Week
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  • 11
    ddt-mini-soft is a collection of my useful small software including Image processing, 3D Water Effect in OpenGL, API lib, C/C++ lessons, game and more...
    Downloads: 0 This Week
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  • 12
    gazebo n : a small roofed structure affording shade and rest. Also an open framework for playing and assisting at playing most any OGL d20/DND game in the Gnome 2 environment.
    Downloads: 0 This Week
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  • 13

    trafficProfileProcessing

    Simulation of allocation of capacity in a MF-TDMA comm system

    Executes the SF_period time driven game of processing the traffic profile and computing the number of items of each type to pack each SF period.
    Downloads: 0 This Week
    Last Update:
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