Search Results for "java code game" - Page 8

Showing 455 open source projects for "java code game"

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  • 1

    ghaggis

    GHC : Glasgow Haggis Compiler

    This is a compiler for the 'pseudocode' Haggis used by the Scottish Qualifications Authority for specifying pseudo code. The compiler is implemented in Java.
    Downloads: 0 This Week
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  • 2
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 3
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. ...
    Downloads: 0 This Week
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  • 4
    Model driven code generation can improve coding standards, speed, quality of development and reduce your costs. From my experience generating code from XML using XSLT is one of the best and fastest solutions. This is just the base of the framework presenting the idea, any code template can be implemented upon request. Some sample generators are present for SQL / PLSQL / C# / AnsiC / Java The main target is to generate DTO/BDO/POJO objects based on the database definitions in multiple languages aligning all technologies used by a development team. ...
    Downloads: 0 This Week
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  • 5
    tic tac toe game
    Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
    Downloads: 0 This Week
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  • 6
    Neko Project II for Android

    Neko Project II for Android

    PC-98 emulator for Android phones

    This project is based on sources, published by someone with nickname sawada, who used code of Neko Project II. Help and suggestions are welcome.
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    Downloads: 50 This Week
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  • 7
    GameBoid

    GameBoid

    Gameboy Advance emulator for Android phones

    This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
    Downloads: 19 This Week
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  • 8

    JSolutions

    The solution to all your problems

    The Jsolution package is a collection of programs, scripts,libraries and documents that i have written and use in my daily life.
    Downloads: 0 This Week
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  • 9

    Poor Man's Timing And Profiling

    Library tools to collect timing in Java, C, C++

    A collection of library code and tools for application execution profiling and performance testing. You can create stopwatches to time select portions of your code. You can measure differences (often to sub-millisecond accuracy) between clocks on different machines. You can log application events in a .csv format for subsequent analysis. You can also generate CPU loading logs in a .csv format.
    Downloads: 0 This Week
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  • 10
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 11

    chaOS41

    A cryptocurrency like Bitcoin improved upon with reality binding.

    There is a reason this project holds no code. chaOS41 is a cryptocurrency with reality binding. A given value of money was paid for a surface area the size of a flower pot. It was out of proportion. The chaoOS41 currency corrects that. It binds its value to reality. Its unit value is a ratio between money and land area.. When that ratio normalizes, the currency becomes available to the public. 1 more developer is wanted. For that you need inside access, which means...
    Downloads: 0 This Week
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  • 12
    The Game is a 3-d version of the old 8-bit life game, with physics added.
    Downloads: 0 This Week
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  • 13
    Miscellaneous Source Code useful for systems administration of both Windows and Linux machines. Very random collection of small tidbits of code.
    Downloads: 0 This Week
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  • 14
    The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
    Downloads: 0 This Week
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  • 15
    My Undying Love
    This is the project page.
    Downloads: 0 This Week
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  • 16
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 0 This Week
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  • 17
    Deep Space Pirates
    A space combat simulator game/learning project. All the info in our wiki: https://sourceforge.net/apps/mediawiki/dspirates/index.php?title=Main_Page Our code at: https://deepspacepirates.codeplex.com/SourceControl/latest
    Downloads: 0 This Week
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  • 18
    Software for the autonomous robot GATTACA (alias CrossTiger). C-Code for low level control on Atmega328p. JAVA-Code for remote control panels and online/offline data visualization.
    Downloads: 0 This Week
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  • 19
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 31 This Week
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  • 20

    STP

    MOVED TO GITHUB. Code here is STALE.

    THE STP CODE HAS MOVED TO GITHUB. THE CODE HERE IS STALE. PLEASE CHECKOUT THE FOLLOWING WEBSITE: http://stp.github.io/
    Downloads: 0 This Week
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  • 21
    MIDletPascal
    MIDletPascal is specifically suited for development of J2ME midlets. It's compiler translates Pascal source code directly into Java microedition bytecode.
    Downloads: 1 This Week
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  • 22
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 3 This Week
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  • 23
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 75 This Week
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  • 24
    Bahamut-Sango
    Bahamut-Sango is a historical-simulation game made by the fans. Now it is in processing.
    Downloads: 0 This Week
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  • 25

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us. ...
    Downloads: 0 This Week
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