Showing 7 open source projects for "slice"

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  • 1
    ASP.NET Core API Endpoints

    ASP.NET Core API Endpoints

    A project for supporting API Endpoints in ASP.NET Core web apps

    ...It provides base classes and conventions that reduce boilerplate while keeping full compatibility with standard core middleware, routing, and dependency injection. The approach aligns well with vertical slice architecture and clean architecture principles, helping teams organize APIs around use cases rather than technical layers. ApiEndpoints is designed to remain minimal and non-intrusive so developers retain full control over their application structure. Overall, it serves as a productivity-focused architectural helper for building clean and scalable core APIs.
    Downloads: 1 This Week
    Last Update:
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  • 2
    textureAtlasTools

    textureAtlasTools

    A set of tools for slicing a texture atlas to individual components

    A set of tools for slicing a texture atlas to individual components and merging back. These tools simplify the approach for upscaling a texture atlas. Manually select some tiles in the texture atlas (that are placed in difficult positions) Add them to a json file following this pattern: json file; you can use any image editing tool such as GIMP to manually select and inspect the location, width and height of each selection. Run the tool with the split; this will automatically create a folder...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Unity Aseprite Importer

    Unity Aseprite Importer

    An aseprite-file importer for unity written in C#

    Unity Aseprite Importer is a Unity editor extension that enables developers to import Aseprite files (.ase and .aseprite) directly into Unity projects. It streamlines the 2D animation workflow by preserving layers, frames, tags, and metadata from Aseprite, making it easier to manage sprites and animations without manual exports.
    Downloads: 4 This Week
    Last Update:
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  • 4
    Asteroid Outpost
    Asteroid Outpost is a 2D tower strategy game written in C# using the XNA framework. I am starting with a vertical slice of the gameplay, so for now, you can only mine minerals from the asteroids, build solar power stations, upgrade your structures, and defend yourself from never-ending waves of enemy ships. Development moved to: https://bitbucket.org/jcpmcdonald/asteroid-outpost/
    Downloads: 0 This Week
    Last Update:
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  • 5
    Simulates CT scan of lung nodules for volume measurement. To study the inter-scan difference and error with various slice interval, thickness, field-of-view etc. (Withdrawn because of intellectual property of TeraRecon Inc. Ask sha@terarecon.com)
    Downloads: 0 This Week
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  • 6
    PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Using the LZMA compression library ported to c#, I intend to make a multi threaded archival system, that will compress files (slice them a set number of times) and use up to 4 threads for compressing those files.
    Downloads: 0 This Week
    Last Update:
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