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A set of tools for slicing a texture atlas to individual components
A set of tools for slicing a texture atlas to individual components and merging back. These tools simplify the approach for upscaling a texture atlas. Manually select some tiles in the texture atlas (that are placed in difficult positions) Add them to a json file following this pattern: json file; you can use any image editing tool such as GIMP to manually select and inspect the location, width and height of each selection. Run the tool with the split; this will automatically create a folder...
Unity Aseprite Importer is a Unity editor extension that enables developers to import Aseprite files (.ase and .aseprite) directly into Unity projects. It streamlines the 2D animation workflow by preserving layers, frames, tags, and metadata from Aseprite, making it easier to manage sprites and animations without manual exports.
PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.