Showing 183 open source projects for "opengl game code"

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  • 1
    OpenRA Game Engine

    OpenRA Game Engine

    Open Source real-time strategy game engine for early Westwood games

    Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X. Updated gameplay designed around modern features like attack-move, unit veterancy, and the fog of war. Online play with full support for mods and custom maps. Updated campaigns with new objectives and difficulties. Natively supported on Windows, macOS and Linux. Fully open source and developed in the open...
    Downloads: 0 This Week
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  • 2
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds. Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds...
    Downloads: 283 This Week
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  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 29 This Week
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  • 4
    Harmony

    Harmony

    Patching, replacing and decorating .NET and Mono methods

    Harmony gives you an elegant and high-level way to alter the functionality in applications written in C#. It works great in games and is well established in titles like 7 Days To Die, BattleTech, Besiege, Cities:Skylines, Kerbal Space Program, Oxygen Not Included, Ravenfield, Rimworld, Sheltered, Stardew Valley, Staxel, Subnautica, The Ultimate Nerd Game, Total Miner, Unturned, SCP: Secret Laboratory and many more. If you develop in C# and your code is loaded as a module/plugin into a host...
    Downloads: 20 This Week
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  • 5
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 2 This Week
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  • 6
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    Link games from Steam, Epic, Origin, GOG, Battle.net, Ubisoft Connect and other services, including games that are not installed! Playnite supports a wide variety of console emulators. Playnite's look can be fully customized, from simple color changes to complete layout re-designs. Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's...
    Downloads: 8 This Week
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  • 7
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through...
    Downloads: 3 This Week
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  • 8
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    .... This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. Anywhere we implement graphical components, they will be displayed with a generic design and will be derivable for further customization.
    Downloads: 1 This Week
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  • 9
    Libplanet

    Libplanet

    Blockchain in C#/.NET for on-chain, decentralized gaming

    Libplanet is a .NET library for creating multiplayer online game in decentralized fashion, which means the whole gameplay occurs on a peer-to-peer network among equal nodes rather than an authorized central server. Under the hood, it incorporates many features (e.g., digital signature, BFT consensus, data replication) of a blockchain.
    Downloads: 1 This Week
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  • 10
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    ... projects, complete content, sufficient documentation and videos, and will not be updated or maintained anymore; The 0.5.x branch is being used by some commercial projects, will not be updated or maintained. The development branch is the development branch. You are welcome to make changes and PRs in this branch after fork, and you are also welcome to submit issues! The purpose of JEngine is to provide lean, beautiful and efficient code functions for game developers.
    Downloads: 0 This Week
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  • 11
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    ... is to preserve the XNA game library by reimplementing XNA itself, with an incredible focus on accuracy. We want to reproduce XNA as it was made by Microsoft, while providing an experience that feels "at home" on all of our target platforms. We don't use game-specific hacks in our code: either we do it right or we don't do it at all. Because our platform focus is exclusively on fully open platforms, our primary focus is on the desktop.
    Downloads: 0 This Week
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  • 12
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    ... the framework itself. Svelto.ECS wasn't born just from the needs of a large team, but also as a result of years of reasoning behind software engineering applied to game development. Svelto.ECS hasn't been written just to develop faster code, it has been designed to help develop better code. Performance gains is just one of the benefits in using Svelto.ECS, as ECS is a great way to write cache-friendly code.
    Downloads: 0 This Week
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  • 13
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
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  • 14
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    ... and gets rid of unnecessary complexity. There are less than a handful of classes you have to know to a rocket start your game or application. The Code Generator generates classes and methods for you, so you can focus on getting the job done. It radically reduces the amount of code you have to write and improves readability by a huge magnitude. It makes your code less error-prone while ensuring the best performance.
    Downloads: 0 This Week
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  • 15
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    ... modules -- For example, video streaming, UPnP, etc. Check out EmbedIO Extras for additional modules. Small memory footprint. Create REST APIs quickly with the out-of-the-box Web API module. Serve static or embedded files with 1 line of code (also out-of-the-box). Handle sessions with the built-in LocalSessionWebModule. WebSockets support CORS support. Origin, Header and Method validation with OPTIONS preflight. HTTP 206 Partial Content support. Support Xamarin Forms.
    Downloads: 0 This Week
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  • 16
    GTA V CHEAT CODE BOT

    GTA V CHEAT CODE BOT

    Automatic cheat code bot in GTA V. Just click numbers to use it.

    Automatic cheat code bot in GTA V. Just click numbers to use it. Soo easy to use. Just cick numbers from numpad. Like click 1 to run faster, click 2 to spawn car. This program works in GTA V Offline. Borught you by: HorizonPublish
    Downloads: 0 This Week
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  • 17
    Triangle Peg Game

    Triangle Peg Game

    This is a Windows program that you can play the Triangle peg game.

    ... the empty pin is when the game is started. This is a Visual Studio C# program that plays the game. Download TriQGameSourceCode.zip if you want to view the source code. There is also a C# program that I wrote to find winning solutions. Download TriQGameSolverSourceCode.zip if you want to use this. See the Wiki if you are having download or running program problems.
    Downloads: 0 This Week
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  • 18
    Hi-Q Game

    Hi-Q Game

    This is a Windows computer program that you can play the Hi-Q peg game

    ... the game. Download HiQGameSourceCode.zip if you want to view the source code. There is also a C++ program that I wrote to find winning solutions. Download HiQGameSolverSourceCode.zip if you want to use this. In 1974 in college, I wrote a Fortran program to find the solution to win the game, but the mainframe was not fast enough to find a solution for the game. See the Wiki if you are having download or running program problems.
    Downloads: 0 This Week
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  • 19
    Entitas

    Entitas

    Entity Component System (ECS) framework made for C# and Unity

    ... you write code that is super fast, safe and literally screams its intent. Entitas is fast, light and gets rid of unnecessary complexity. There are less than a handful classes you have to know to rocket start your game or application. The Code Generator generates classes and methods for you, so you can focus on getting the job done. It radically reduces the amount of code you have to write and improves readability by a huge magnitude.
    Downloads: 0 This Week
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  • 20
    [OFFICIAL] tinyfiledialogs v3.19.1 C C++

    [OFFICIAL] tinyfiledialogs v3.19.1 C C++

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header provides 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & GUI-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 64 This Week
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  • 21
    jsc
    JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP. If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need! JSC also integrates with NuGet which allows to create packages. Contact us at: info@jsc-solutions.net
    Downloads: 4 This Week
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  • 22
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 23
    AL-IV

    AL-IV

    ALFOUR Programming language. Simple, safe, power, multi-platform.

    A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
    Downloads: 1 This Week
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  • 24
    EyesOnly - TopSecret

    EyesOnly - TopSecret

    The world is no longer the same

    The world is no longer the same, to keep the working class together it takes tactical action and quality intelligence for the party to unite more and more and be accepted as unanimity. Join the country's most senior field agents and fight the most entrenched reactionaries. Comrade on-wards the fight continues. License Advice: Creative Commons 1.0 Legal Advice: https://www.dmca.com/r/p20r5p8
    Downloads: 0 This Week
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  • 25

    ZxSim

    API (C#) for simulating certain aspects of a ZX spectrum for porting.

    Initially this project is a showcase of my abilities to write code using C# and DotNet libraries, along with Design Patterns and SOLID techniques. The project itself is a bunch of libraries that make porting Spectrum games easier using C#. Originally I would use a popular UI and write code emulating the Z80. However over time those UIs would come out of favour or not compile on a modern OS, so the first aim is portability. The current examples will use Godot to display and control the game...
    Downloads: 0 This Week
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