Showing 3 open source projects for "kinect mac"

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  • 1
    UniRx

    UniRx

    Reactive extensions for Unity

    ...The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP compatibility. This library fixes those issues and adds some specific utilities for Unity. Supported platforms are PC/Mac/Android/iOS/WebGL/WindowsStore/etc and the library. Ordinarily, Network operations in Unity require the use of WWW and Coroutine. Rx cures that kind of "asynchronous blues". Rx is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. ...
    Downloads: 0 This Week
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  • 2

    Cities on Map - Kinect

    You can place French cities thanks to gestures and voice recognition

    With different gestures, you can place French cities on the map. Moreover, instead of using gestures, you can use voice recognition to place them. When this operation is over, use your voice to correct or reset the application. Why those cities have been chosen? These cities are a common point, Students in IT, can study in MIAGE section. Source code is available in this project.
    Downloads: 0 This Week
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  • 3
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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