Search Results for "community detection algorithm"

Showing 8 open source projects for "community detection algorithm"

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  • 1
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous characters. AI4U can be integrated into Imitation Learning through Behavioral Cloning or Generative Adversarial Imitation Learning present on stable-baslines. ...
    Downloads: 0 This Week
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  • 2
    HiPS : Hierarchical Petri net Simulator

    HiPS : Hierarchical Petri net Simulator

    HiPS tool features to design and analyze hierarchical Petri nets

    HiPS tool is developed at the Department of Computer Science and Engineering, Shinshu University, which is a tool design and analysis of Petri nets, developed using Microsoft Visual C # and C++. HiPS tool has a way of intuitive GUI which enable hierarchical and/or timed-net design. HiPS tool has also functions of static/dynamic analysis : T-invariant detection, Reachability path analysis, deadlock state detection, and k-boundedness analysis. In addition, it is possible to perform a random...
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    Downloads: 2 This Week
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  • 3
    xSum Hash Utility

    xSum Hash Utility

    Command-line utility for Windows which generates and verifies the hash

    An alternative solution to applications such as DirHash, sha256sum, etc. This app is for developers who release programs on services such as Github, Gitlab, or Sourceforce. Easily create and sign a hash digest that will be pushed with the latest version of your application. A hash digest allows your users to verify that your files are authentic and came from the true developer of that application. Create hash digests, sign them with your GPG key, and release the files with your...
    Downloads: 2 This Week
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  • 4
    NeuralBot

    NeuralBot

    A general purpose aimbot, which uses a neural network for enemy/target

    NeuralBot is a general-purpose aimbot that utilizes neural networks for enemy or target detection. Unlike traditional aimbots that may interact directly with game memory, NeuralBot functions as a "pixel bot," analyzing on-screen pixels to identify targets. This approach makes it versatile across various first-person shooter games without modifying game files.
    Downloads: 5 This Week
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  • 5
    MQ Dataset Generator

    MQ Dataset Generator

    Dataset Generator

    Evaluation of methods/software is considered as a very important procedure for any user who wants to know the actual performance of a scientific tool. For the implementation of such evaluation procedure several test cases - scenarios shall be run. Obtaining the necessary test data sets can be an obstacle due to both privacy issues and also the time and cost associated with collecting multiple instances of a diverse set of data sources. An efficient alternative is the design and use of...
    Downloads: 0 This Week
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  • 6
    This program is able to detect circles in images. Therefor it uses the hough algorithm CvHoughCircles from the OpenCV library. You can define all parameters e.g. min-/max radius, min distance between circles, all kinds of thresholds, filters and so on.
    Downloads: 0 This Week
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  • 7
    8-Tiles

    8-Tiles

    The 8-Tiles project is to study, play and analyze the 8-tiles problem.

    The 8-tiles project is to study, play and analyze the 8-tiles problem. Currently, it runs in 2 algorithms, Breadth First Search and Depth First Search. Even if you don't like the current implementation of one of algorithms, you can easily modify it, change it, or even implement and your new preferred algorithms using the game elements. Adding new algorithm will cost you changing about 2 or 3 lines besides your own implementation. Not only run the algorithm, but the interface helps you to...
    Downloads: 0 This Week
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  • 8
    A C# project for college which solves Shortest-Path algorithms via Dijkstra's Algorithm and demonstrates this solution step-by-step to the user, intended to be utilised by Teachers and Students of AQA Decision Mathematics at AS-Level.
    Downloads: 0 This Week
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