Showing 2 open source projects for "community detection algorithm"

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    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous characters. AI4U can be integrated into Imitation Learning through Behavioral Cloning or Generative Adversarial Imitation Learning present on stable-baslines. ...
    Downloads: 0 This Week
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    8-Tiles

    8-Tiles

    The 8-Tiles project is to study, play and analyze the 8-tiles problem.

    The 8-tiles project is to study, play and analyze the 8-tiles problem. Currently, it runs in 2 algorithms, Breadth First Search and Depth First Search. Even if you don't like the current implementation of one of algorithms, you can easily modify it, change it, or even implement and your new preferred algorithms using the game elements. Adding new algorithm will cost you changing about 2 or 3 lines besides your own implementation. Not only run the algorithm, but the interface helps you to...
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