Search Results for "3d point cloud processing"

Showing 4 open source projects for "3d point cloud processing"

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    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 10 This Week
    Last Update:
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  • 2

    Canopy Reconstruction

    Software for the reconstruction of plants using multiple camera views

    This software reconstructs 3D plant models in multiple views. Point cloud input is segmented, then patches of leaf surface are grown using the level set method. Please see the CPIB website for news of updates and further development.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Gygax

    Gygax

    Gygax Version 2.0 12/02/2014

    ...-It uses Windows Forms as a graphical API for compatibility reasons with Emgu CV. -All required libraries are included in the package to download. Following releases will include: - a DirectX viewer to allow 3D point cloud data and IFC file visualization and editing - adjustment of processing rate of frames depending on buffer availability (send next frame serially or skip till buffer empties) - selection of frames based on criteria (blur metric, etc.) - introduction of error handling and help manual - a scrollbar for video playback
    Downloads: 0 This Week
    Last Update:
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  • 4
    Various tools for point cloud processing. Similarity transformations, 2.5D incisions and Point Cloud coloring.
    Downloads: 0 This Week
    Last Update:
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