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SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
Fuzz is an SDL/Mono-based 2D game engine that loads its games from XML so that anyone with a simple text editor can produce their own high-performance games in minutes.
To create the ultimate editor LaTeX and its variants specifically targeting writting and science. Assist the user with table editor, speed-writing etc..
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Pandereta(little tambourine) is a C# based WYSIWYG editor for HTML pages. It's simple but powerfull too, and allow to extends it by the use of plugins. Uses gecko engine to preview pages.
Puzzle.NET is a collection of frameworks and tools for Agile, Domain Driven Design and Development on the .NET platform, with frameworks for persistence (NPersist), AOP (NAspect), Depency Injection (NFactory) and a GUI Domain Model Editor (ObjectMapper)
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
OpenTheme is an XML based GUI toolkit with a set of foundation class and WYSIWYG editor. Although it's originally designed for full screen GUI, it is also good for Windowed user interface, with full localization support and arbitary look-and-feel.
The project is aimed at providing Unified Design and Development Platform (UDDP). The extendible architecture can provide plugin support for any programming language, editor, tool, test environment, web/application server.
ScintillaNET - a .NET enabled version of the Scintilla Editor Component (see http://Scintilla.org) This project is now hosted at CodePlex (http://www.codeplex.com/Wiki/View.aspx?ProjectName=ScintillaNET) or (http://www.scide.net)
Framework for creating and executing business rules
The purpose of RulesFramework project is to create framework that will provide :
* mechanism for business rules execution
* mechanism for easy and type safe rules creation in code
* intuitive rules editor GUI component
* facility for easy creation of rules editor GUI in any technology
Supported languages: C#
SWOOSH is an exciting new photo browser and editor with a stunning user interface. It can directly access the major photo sites for viewing and editing online photos directly in SWOOSH.
The Stage Lighting Synth lets you create stage lighting shows with real-life lighting fixtures controlled via DMX. It is a visual graph editor for creating and controlling stage lighting shows in realtime, and is incredibly easy to extend.
SmartMap (C# cross-platform) is a procedural style world-map creation utility or "Desktop World." A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.