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A C# Object Persistent Framework.
Allows the users of this framework to write concise code for Business Applications without the need to manually map objects to RDBMs. The Framework will create all the Data Access methods automatically
An Object/Relational persistence layer for VB6 and .NET (VB.NET,C#,etc) similar to ObjectSpaces etc. Database interaction is managed transparently at runtime and requires no SQL knowledge. Great performance, caching, flexible O/R mapping and more.
Tea Timer is a virtual egg timer/alarm clock for Windows. Written in C#, it utilizes the .NET framework. Key features include: * Runs in tray. * Mulitple timers. * User defined presets. * Audible and visual alert. * Alarm mode. * Ability to pause timers.
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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
The Humano2 platform allows to create business applications ranging from CRM, Help Desk, ERP to Collaboration with a visual modelling environment. The platform is build using a meta-data-architecture and its design supports multiple DBs
This library is a layer that pretends to simplify access to Bamboo.Prevalence .NET Prevalence Engine, with methods like "save(object)" and "load()". To save an object, you just use the save(object) and it will be stored to you.
PRTG Catches Network Issues Before They Cause Downtime
Threshold-based alerts flag problems early, so your team can act before users notice, not after.
Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
Centralized External Input (CEXI) Toolkit allows large display input devices (e.g., Smart Board) to be accessed in high level languages (e.g., Java, Microsoft .NET). CEXI Toolkit removes the requirement to use low level input SDKs so programmers can dir
NLingo is a class library for .NET which provides functions to translate/localize your .NET projects in a better way than writing satellite assemblies. It contains the class library, an editor and a Visual Studio 2003 Add-In. Mono support is coming soon.
This is a Visual Sutdio .NET Project with platform : SmartPhone 2003.
Which is a Railway Database in Taiwan.
You can query the Taiwan Railway Information on the software with a Smartphone.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
Object Persistent Framework for the .NET platform, which simplify the handling of not object oriented storages by encapsulating them into objects for easier implementation in your application.
NAntRunner is a Visual Studio .Net AddIn. It can be used to control NAnt builds directly from within Visual Studio without the need to use the command line. It also allows you to filter less commonly used targets and to set target specific properties.
Ajax.NET is an implementation of the AJAX technology used by Google, Orkut, Flickr, ... for the .NET environment. Call server side methods as if they were on the clientside.
El proyecto GAIA.NET v2.0 es un CMS realizado con tecnologia Microsoft.net y tiene como proposito el crear una galería virtual al estilo de DeviantArt. GAIA.NET v2.0 esta siendo desarrollado excusivamente en español por el momento.
Provisio.Collections brings STL like iterator-based containers to the .Net world (especially C#). It offers fundamental sequential (vector/list/deque) and associative (tree/skiplist) containers that can be filled, traversed and modified using iterators.
Persist.NET is an object-relational mapping [ORM] system for .NET, written in C#. Inspired by Hibernate, but implemented to work well with .NET, it is database independent, works under Mono, and supports complex object relationships.
A revolutionary software development framework based on eXegeSys Customizer Technology. It allows developers to build applications that can be customized by the end user without changing the source code, interrupting support, or limiting future upgrades.