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OpenRDL is an open source alternative to Microsofts SQL Server Reporting Services. Reports are based on the Report Definition Language (RDL) specification with multiple output formats (PDF, HTML, printer). Deployment on Windows, Linux (Mono) or embedded
DNIBot is an IRC bot, written in .NET, with an excellent plugin model for great extensibility, and almost complete remote managability (via IRC of course).
Persistence framework for .NET, composed of a ligthweight framework and a source code generator, think for small to medium web applications. -- INACTIVE --
RageIRCd has been specifically developed with stability and security in mind. It has a wide range of useful features, while operating at maximum performance. RageIRCd v2.0 now supports Microsoft Windows.
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The DBC framework uses reflection to inspect a type, it then generates source for a proxy object containing checks on predicates in attributes attached to members of the type. Proxy code is compiled into an in-mem assembly used to enforce DBC rules.
.NET based, XmlSerializer-inspired interface for performing mundane tasks found in accessing a database. Considerd a tool for rapid-development by simplifying db access, and ideal for plugin/extensible frameworks Support: Mysql Windows .NET Linux Mono c#
XPrevail is a powerful .NET object prevalence, aspects and inspection framework, it provide a transparent persistence mechanism over all business objects. XPrevail still include dynamic support to aspect oriented programming and remote object inspection!
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
A library in C # for Microsoft Windows and GNU/Linux to help a programmer to develop a more modular application with more easy maintenance. Including code models to be used in programming environments as SharpDevelop.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
The Autonomous is a powerful framework to make autonomous class tests. With it you can make the autonomous objects with your operations, specify one behavior then start the process. The tests will be executed in linear, circular or aleatory way. Enjoy!
An MSN Client for GNOME written in C# using Mono and Gtk#. Currently in early development, implementing about 50% of MSNP8. Some preliminary work on webcam support has also been completed.
DEPOT is a project manager for jDoom addons (to be expanded for other ports). While designing an add-on, users often accumulate many different files, making it hard to manage them. DEPOT is a solution for this, providing easy ways to work with content.
Bluesite is an Open Source system for building and managing ASP.NET websites. It uses standard ASP.NET technology, and integrates seamlessly into already created ASP.NET websites. It is programmed in C#.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
This library is a layer that pretends to simplify access to Bamboo.Prevalence .NET Prevalence Engine, with methods like "save(object)" and "load()". To save an object, you just use the save(object) and it will be stored to you.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
BioCSharp is an open-source project designed to provide a bioinformatics .NET framework for processing biological data. It will include objects for manipulating sequences, file parsers, DAS, database access and analysis and statistical routines.