Search Results for "artificial intelligence based games source code" - Page 3

Showing 191 open source projects for "artificial intelligence based games source code"

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  • 1
    Mark GPX Found

    Mark GPX Found

    Mark GPX files as found based on My Finds Pocket Query

    This program edits GPX files of individual geocaches, downloaded from http://www.geocaching.com and marks them as "geocache found" id the GC code of the geocache is present in the My Finds Pocket Query file, also downloaded from geocaching.com. I created this program because my Garmin Oregon 600 GPS receiver stopped marking geocaches as found. So instead of relying on the Oregon to keep track of found geocaches I run this program. The GPX icon: By Ezekiel53746 - Derivative work of...
    Downloads: 0 This Week
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  • 2

    Olympia PBEM

    Olympia PBEM code

    Revival of the popular PBEM game Olympia. Game 3 adds a few minor features and some bug fixes. It also adds windows support. Game 4 builds on Game 3 and adds even more fixes and changes.
    Downloads: 0 This Week
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  • 3
    Multiple Back-Propagation (with CUDA)

    Multiple Back-Propagation (with CUDA)

    Open source software for training neural networks

    Multiple Back-Propagation is an open source software application for training neural networks with the backpropagation and the multiple back propagation algorithms. Currently this project is also hosted at http://code.google.com/p/multiplebackpropagation
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    Downloads: 3 This Week
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  • 4
    reacTIVision
    reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
    Downloads: 44 This Week
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 6
    Movie Central

    Movie Central

    An awesome movie collection manager.

    Movie Central is a personal movie collection manager. It is a free desktop application for creating and searching personal movie collection. Manage your movies in your PC in the most easy way possible. It has a has very simple UI and is a very lightweight program. Includes scraper tool, that automatically add movie metadata to your collection, looking through your movie folders in PC. An extremely accurate and fast scraper tool. You don't need to wait hours to complete.
    Downloads: 1 This Week
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  • 7
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 0 This Week
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  • 8
    nMars - Corewars MARS for .NET
    Downloads: 4 This Week
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  • 9
    Korduene

    Korduene

    A visual programming IDE, to create applications without coding.

    Korduene is a visual programming IDE, that lets you create applications without having to know any programming languages, or any previous coding experience, Korduene currently only supports creating windows applications, however there are big plans for the future where Korduene could support other types of projects, or even games. Korduene is currently developed by Rebin, a senior programmer, currently a freelancer and actively developing Korduene. Please note that Korduene is in its very...
    Downloads: 0 This Week
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  • 10

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 11
    A little helper for EVE-Online. with Database fetching and handling routines for Eve Online. API and Raw web based functions. GUI and structure templates. Mining, Character, Bussiness, Analyzer, Infos, Market, EveMath, Parsers and more areas are touched.
    Downloads: 0 This Week
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  • 12
    Neural Libs

    Neural Libs

    Neural network library for developers

    This project includes the implementation of a neural network MLP, RBF, SOM and Hopfield networks in several popular programming languages. The project also includes examples of the use of neural networks as function approximation and time series prediction. Includes a special program makes it easy to test neural network based on training data and the optimization of the network.
    Downloads: 0 This Week
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  • 13

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 14
    EnBpgs
    This project focuses on the Earth & Beyond (PGS) server as well as a client side proxy launcher. E&B was originally developed by Westwood Studios and later managed and developed by EA Games. EA retired Earth and Beyond in Sept. of 2004. --------------------------------------------------------------------------- Earth & Beyond Privet Galaxy Server goal of the reborn team
    Downloads: 0 This Week
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  • 15
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
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  • 16
    Tux Junior - Jump N' Run Action
    Tux Junior is a Jump N' Run action adventure game featuring Tux the penguin. Our code is a fork based on 2007 SuperTux development snapshots.
    Downloads: 1 This Week
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  • 17
    CHP: C# HTN-Planner

    CHP: C# HTN-Planner

    A simple HTN-planner written in C#

    C# HTN-Planner (CHP), a simple HTN-Planner written in C#. A domain-independent automated planning system based on ordered task decomposition, similar to SHOP2. It includes a Microsoft Visual Studio project (CHP) and a Unity3D project (CUHP), both with some examples. It is inspired by Dana Nau's Pyhop implementation and the book Automated Planning: Theory and Practice by Malik Ghallab et al.
    Downloads: 0 This Week
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  • 18
    neural network designer

    neural network designer

    a dbms for neural nets. Chatbots, DTrees, random forests, n-grams,...

    This project consists out of a windows based designer application and a library (that can run on multiple platforms, including android) together with several demo applications (including an MVC3 chatbot client and an android application). It is probably best compared to a database management system, but for neural networks instead of relational data. As such, the library is optimized for handling any type of data-size by using advanced streaming and caching algorithms. With the designer,...
    Downloads: 1 This Week
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  • 19
    OpenPoppy the c# chatbot

    OpenPoppy the c# chatbot

    simple artificial intelligence program called poppy

    OpenPoppy is an artificial intelligence program that will be ideally used by people wanting to practice their English language skills. it was created using c# and Microsoft visual studio. At this stage in the development OpenPoppy is a console based program and recognizes and responds to the user, enabling them to practice there English language skills. development on this project has now stoped but i have started on developing a forms based AI that can be found at...
    Downloads: 0 This Week
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  • 20
    OpenPoppy the c# chatbot

    OpenPoppy the c# chatbot

    Practice your language skills with OpenPoppy

    OpenPoppy is an artificial intelligence program that will be ideally used by people wanting to practice their English language skills. it was created using c# and Microsoft visual studio. until recently OpenPoppy is a console based program and recognizes and responds to the user, enabling them to practice there English language skills. this is the next stage in the programs development. This form based AI developed in c# is a recreation of my previous console based application....
    Downloads: 0 This Week
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  • 21
    Fast Artificial Neural Network Library is a free open source neural network library, which implements multilayer artificial neural networks in C with support for both fully connected and sparsely connected networks. Cross-platform execution in both fixed and floating point are supported. It includes a framework for easy handling of training data sets. It is easy to use, versatile, well documented, and fast. Bindings to more than 15 programming languages are available. An easy to read...
    Downloads: 10 This Week
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  • 22
    Archivist
    Archivist is a program for "Magic the Gathering". Archivist allows you to create Magic Decks for Mindless Automaton and Apprentice. You can manage your private card collection and multiple decks. Rich analysis tools help you to improve your deck. Archivist 2 is the latest version build for Windows Systems using the .NET Framework. Download as archive or self extracting archive. No installation required! CODE moved to GitHub - https://github.com/spech66/archivist
    Downloads: 0 This Week
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  • 23
    tic tac toe game
    Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
    Downloads: 0 This Week
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  • 24
    NeuroImitator
    Neuroimitator project.
    Downloads: 0 This Week
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  • 25
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
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