For small and mid-sized businesses that need a comprehensive payroll and HR solution with personalized support
We design our technology to make workforce management easier. APS offers core HR, payroll, benefits administration, attendance, recruiting, employee onboarding, and more.
Tipalti delivers smart payables that elevate modern business.
Our robust pre-built connectors and our no-code, drag-and-drop interface makes it easy and fast to automatically sync vendors, invoices, and invoice payment data between Tipalti and your ERP or accounting software.
KartoMNT is a free software of height model digitalization.
This software allows you to create your own Digital Height Models (DHM) with a simple map. Then you'll be able to visualize DHMs with the KartoMNT 3D viewer.
A "learning by coding" type of 3D-studio with a basic set of features. Include a pure software-implemented renderer with support for per-pixel operations (such as Phong), textures, alpha/bump/environment-mapping etc.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
Fully Automated Process in One Tool: From Purchase Orders to Budget Control and Reporting.
For minor company expenses, you might utilize a spend management solution or track everything in spreadsheets. For everything more, you'll need Precoro. We help companies achieve procurement excellence and budget efficiency by building transparent, predictable, automated spending workflows.
OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project.
The development takes place unter Linux with Mono.
An implementation of a virtual trackball in C# for use in 3D .NET applications. Depends on the presence of Microsoft.DirectX namespace (DX 9 SDK). Can be used with OpenGL with a translation from DirectX.Matrix to appropriate gl calls.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.
Lite Construct is an application for modeling3D architectural objects. Application provides simple UI functionality for easily creation of buidings and constructions. Using this software you can create, modify and share models.
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
OpenDX is a uniquely powerful, full-featured software package for the visualization of scientific, engineering and analytical data: Its open system design is built on a standard interface environments. And its sophisticated data model provides users with
The goal of this project is to produce a CAx-System for all people. Definition of CAx: en: http://en.wikipedia.org/wiki/CAx de: http://de.wikipedia.org/wiki/CAx
Nefarious Online is based on Irrlicht 3d Engine and RunUO in the backend. It is an MMORPG compiling many elements of fable, zelda, the sims and ultima. it utilized cell shaded modeling and animation.