Showing 13 open source projects for "resource editor"

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  • 1
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 0 This Week
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  • 2

    Wingstall

    Installer generator tool for Windows x64 written in C++

    Wingstall generates a Visual C++ 2022 or Visual C++ 2019 setup program that contains a binary installation package embedded inside the setup executable as a Windows resource. The binary installation package is generated by Wingstall from an XML package description file created using a graphical package editor, or written by the package author. The binary package may be uncompressed, or compressed using zlib or bzip2 libraries. Wingstall includes all required libraries except Boost libraries. Requires Windows 10 64-bit os, and Visual Studio 2022 Community Edition or Visual Studio 2019 Community Edition.
    Downloads: 0 This Week
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  • 3

    ResKnife

    A resource editor for the Mac OS.

    The project comprises numerous binaries, supporting 68k, Classic PPC, Carbon/Cocoa PPC and Cocoa on Intel. It supports dynamically loaded CFM or MachO plug-ins to edit resources, and is easily extendible by third parties.
    Downloads: 0 This Week
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  • 4

    ZionEdit

    A light and easy to use programmer's editor for windows

    An intuitive, very configurable, uncluttered programmer's editor based on the awesome Scintilla component & wxWidgets. Supports C/C++, C#, Java, SQL, CSS, HTML(JavaScript,PHP etc), Python, Perl, Ruby, Lisp, Fortran, Assembly, Batch, Makefile --for Win32. My sincerest apologies on the old domain (that I no longer own going to some sleazy site). The new domain for ZionEdit is http://zionedit.com
    Downloads: 0 This Week
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  • 5
    Rezilla is a resource editor for the Macintosh (OSX). It is designed to facilitate the edition and manipulation of resources stored in the data fork or in the resource fork of a file.
    Downloads: 2 This Week
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  • 6

    ImpPath

    Simple C++ library for path manipulation

    ...However, this library never tries to access any real file systems, and thus doesn't know anything about symbolic links. Primarily designed for usage in a secure environment with known simple limitations. For example, for working with internal application resource paths referencing a "sandboxed" virtual filesystem (like with PhysicsFS). Platform-specific path support is mainly intended for tools (e.g. map editor) which need to share a common code base (and perhaps some hard-coded resources) with the main sandboxed application (e.g. game).
    Downloads: 0 This Week
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  • 7

    Phobos Editor

    Phobos editor is a generic resource editing system.

    Phobos editor will enable developers to create editors for specific tasks. It can be viewed as editor editor. It will be geared towards games.
    Downloads: 0 This Week
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  • 8
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 0 This Week
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  • 9

    ogm2d

    Delphi-like IDE for cross-platform game development

    Open Game Maker 2D is a free, open source and cross-platform IDE for the individual game developers. It aims to be a Delphi-like RAD environment in 2D game development field.
    Downloads: 0 This Week
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  • 10
    small & symple disassembler, resource unpacker and flowchart graphical editor
    Downloads: 0 This Week
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  • 11
    Eos is the first fully-functional editor for Neverwinter Nights on the Mac. It is intended to modify any resource associated with Neverwinter Nights including characters, textures, modules, and more.
    Downloads: 0 This Week
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  • 12
    SWFRIP is a Macromedia Flash resource extractor and editor. It can save resources in various formats, including SVG conversion from the flash vector format, decompile ActionScript, and remove the protect tag from SWF files.
    Downloads: 14 This Week
    Last Update:
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  • 13
    Resourcer is an open-source resource, attribute, and interface editor with an extensible plug-in architecture and support for thirty-two data types. Not will be, is. Enjoy!
    Downloads: 0 This Week
    Last Update:
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