Showing 27 open source projects for "physx"

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  • 1
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 0 This Week
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  • 2
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 14 This Week
    Last Update:
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  • 3
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 4

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in support for motion capture data analysis - path finding using data from physics engine (backwave propagation algorithm) - built in XML parser - graphical world editor - plugins system (C++)
    Downloads: 0 This Week
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  • 5
    Further development of the PhysX plugin for Gamestudio A8, originally created by Chris Kahler and made open source by OpGroup.
    Downloads: 0 This Week
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  • 6
    yaka engine is a Game engine. Base - OpenGL Features - Texturing - Making Basic shapes, Manual mesh - Loading 3d objects (format - MD5) - Rendering animation - Physx (Nvidia PhySX sdk binding
    Downloads: 0 This Week
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  • 7
    Tenis online game base on Ogre3D
    Downloads: 0 This Week
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  • 8
    基于ogre1.6.4的场景管理器,目前集成了physx,lua。windows界面使用mfc第三方库bcgcb pro。 media中包含了场景编辑器必须的资源和游戏demo的一些模型。 未来计划加入etm,布料,软身体,TBB等
    Downloads: 0 This Week
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  • 9
    A 3D MMO Engine,Ogre,PhysX
    Downloads: 0 This Week
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  • 10
    Mob3D is a free 3D Game Engine written in C++. It uses DirectX and Ageia PhysX. It is licensed under LGPL, so you can sell games created with it. Mob3D is still in alpha version, but already has stunning effects like Bump Mapping and Shadow Mapping.
    Downloads: 0 This Week
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  • 11
    Simple Object-Oriented C++ game engine, using Direct3D for rendering and physX for physics.
    Downloads: 0 This Week
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  • 12
    ...Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
    Downloads: 2 This Week
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  • 13
    OGRE/PhysX-based game engine.
    Downloads: 0 This Week
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  • 14
    When completed this engine will be a basic C++ game engine based on Ogre 3D, Newton Game Physics, and NVIDIA Physx. It will have editors for various elements of the engine, such as game wold editors and material editors.
    Downloads: 0 This Week
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  • 15
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 1 This Week
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  • 16
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk/Alias Maya.
    Downloads: 0 This Week
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  • 17
    PhysX adapter for java. Translates full functionality. Utilizes type safety, polymorphism, inheritance, and other java stuff.
    Downloads: 0 This Week
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  • 18
    this is an Open Source Game based on Ogre3D and Ageia Physx 2.7.0 and/or ODE. "theForce" is a Jedi Academy's Concept super upgrade. Also i'm planning to include strong elements of Role Playing. also Multiplayer. Everyone can join the project.
    Downloads: 0 This Week
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  • 19
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 20
    A 3d platformer, like Super Mario 64. Jump on platforms, solve puzzles, attack the evil armadillos, and other enemy types. Ogre: Video ETM: Terrain deforming Fmod: Sound PhysX: Physics NxOgre: Physics Wrapper for Physx Raknet: Networking
    Downloads: 0 This Week
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  • 21
    A 3D Horror/Survival game, powered by Ogre/PhysX/Fmod.
    Downloads: 0 This Week
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  • 22
    The PyPhysics Project is an attepmpt to create a Physics Wrapper for the phyton scripting language of several popular physics Engines: -PhysX by ageia -Newton -ODE
    Downloads: 0 This Week
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  • 23
    A 3d rts/fps game next generation based on Ogre3d and physX engines. About life of Slavs and other ancient peoples.
    Downloads: 0 This Week
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  • 24
    Mecha Lord, is a first person shooter. Using OGRE as our graphics sytem, and PhysX as our physics system.
    Downloads: 0 This Week
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  • 25
    Beowulf is a multipurpose 3D Game Engine where every thing should be interchangeable. (Like you want to use your own vector class...no problem.) There will be provided two Sub-Engines: OpenGL and DirectX. Also support for AGEIA PhysX is planned.
    Downloads: 0 This Week
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