Showing 5 open source projects for "physx"

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  • 1

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in support for motion capture data analysis - path finding using data from physics engine (backwave propagation algorithm) - built in XML parser - graphical world editor - plugins system (C++)
    Downloads: 0 This Week
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  • 2
    Further development of the PhysX plugin for Gamestudio A8, originally created by Chris Kahler and made open source by OpGroup.
    Downloads: 0 This Week
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  • 3
    PhysX adapter for java. Translates full functionality. Utilizes type safety, polymorphism, inheritance, and other java stuff.
    Downloads: 0 This Week
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  • 4
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 5
    The PyPhysics Project is an attepmpt to create a Physics Wrapper for the phyton scripting language of several popular physics Engines: -PhysX by ageia -Newton -ODE
    Downloads: 0 This Week
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