Search Results for "obd source code" - Page 57

Showing 2961 open source projects for "obd source code"

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  • 1
    LuaEdit is an IDE/Text Editor/Debugger for the Lua language. Its interface looks like MS Visual Studio .Net� and includes syntax highlighting, code completion, advance breakpoint management, efficient search engines, etc. Client under GPL and server (core debugger) under LGPL.
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    Downloads: 42 This Week
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  • 2
    A new floating-point arithmetic which has uncertainty-tracking and undertainty-bounding capability, and algorithms to test this arithmetic. The code is in C++ (Visual Studio Express 2008)
    Downloads: 0 This Week
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  • 3

    Tales of Gydia

    Tales of Gydia is a turn-based RPG set in a fantasy world.

    Tales of Gydia is a turn-based RPG set in a fantasy world taking part in the Liberated Pixel Cup (lpc.opengameart.org). The game focuses on user-made content, which can easily be made and added to the game. Take a look at our source code: https://github.com/buch415/Tales-of-Gydia or visit our website: http://buch415.github.com/Tales-of-Gydia/
    Downloads: 1 This Week
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  • 4
    PyQtX

    PyQtX

    Binary releases of (Qt Python bindings) PyQt for Mac OS X

    PyQtX provides stable up to date binary installers for PyQt on Mac OS X. Visit the files section to download the installer, and see the readme file as well.
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 6

    Lispel

    Functional programming in natural language

    Lispel is a typed, mainly functional programming language with a inheritance-based object/type model. It is modelled after natural language and has a front-end for a restricted subset of German language.
    Downloads: 0 This Week
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  • 7
    Pluma
    A minimal C++ framework for plug-in management. Small, cross-platform and simple to use.
    Downloads: 2 This Week
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  • 8
    EpiFire GUI is a graphical user interface for simulating epidemics on contact networks (C++/Qt, available under GPLv3). For source code and the EpiFire C++ API (for programmers, also GPLv3), go to http://github.com/tjhladish/EpiFire/wiki
    Downloads: 0 This Week
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  • 9
    Battery indicator (battery meter)

    Battery indicator (battery meter)

    Battery charge indicator

    ...id=5555 2) 100% charge shown as 99%, because there is two digit positions. 3) Status icon updates every 30 seconds. There is no way to change this interval other than re-compile source code. 4) Tested on Windows XP SP3. Works perfectly. If you have any troubles using this software, please contact me via e-mail immediately.
    Downloads: 0 This Week
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  • 10
    BlogStats

    BlogStats

    BlogStats is a program for blogging.

    ...They are very useful for blogger who want to know: 1. what tags and when blogger writes more than others, 2. how tags of records impress to the time between records, 3. how the time since previous record impress to tag of next record, 4. and also how tags of records impress one to others. BlogStats distributes as source code package, requiring from customer to have possibility to compile and install programs in order to make BlogStats installation. Also compiled Debian package available to easy install on Ubuntu. The program is written and works under Linux operating system. The possibility to install and use the program in Cygwin environment was not tested by the author. ...
    Downloads: 0 This Week
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  • 11
    The project intends to create tutorial in “High-quality programming code construction”. The tutorial will introduce the reader to the contemporary principles of writing high-quality, highly reliable, easy-to-read and maintainable programming.
    Downloads: 0 This Week
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  • 12
    The Whole-Body Control framework jointly developed at Stanford University and The University of Texas at Austin provides advanced control for fixed base manipulators and is currently running on the the Meka A2 Arm and the Dreamer/Meka Humanoid robot. The code repository is hosted on Github, please go to https://github.com/poftwaresatent/stanford_wbc
    Downloads: 0 This Week
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  • 13

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 0 This Week
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  • 14

    IncludeChecker

    Check for unused #includes in C++ source

    Unused #includes in C++ source lead to unwanted dependencies and slower compile and link timings. IncludeChecker finds most of these unused #includes using a simple heuristic: if you include a file, you need to use one or more symbols from it. If that's not the case, IncludeChecker will mark the #include as unused. IncludeChecker is very customizable to be able to run as an automated task where it will fail as soon as an unused #include is detected. Because of the simple heuristic...
    Downloads: 0 This Week
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  • 15
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any...
    Downloads: 1 This Week
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  • 16
    SabayonControlCenter

    SabayonControlCenter

    The SCC is meant to help the user to control his system.

    One could compare the SabayonControlCenter with Mandrivas Control Center. This mainly hits the point but they are technically far away from each other. Planned features depending on so called "Modules" which can be sripts or other programms. Even the Desktops own utilitys are handled as such. "So the SCC simply calls Systemfools!" No, not entirely. It uses these parts and can download and install them if needed. For most other actions like managing you OpenRC or view/save/upload your...
    Downloads: 0 This Week
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  • 17
    "Aztec Code" generator

    "Aztec Code" generator

    Free, open-source, "Aztec Code" barcode symbology generator

    A simple library for encoding "Aztec Code" barcodes. Supports C and Delphi interfaces.
    Downloads: 0 This Week
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  • 18
    Welcome to the Algorithm Development Kit, the associated code repository to the "Algorithms in a Nutshell" book published by O'Reilly Media, Inc. http://oreilly.com/catalog/9780596516246. This repository is freely available for you to use.
    Downloads: 0 This Week
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  • 19

    UML 2 Statemachine for C++

    UML 2 Statemachine for C++ is a development framework with DSL support

    UML 2 Statemachine Code Generator is a developer framework for an easy implementation of statemachine based applications. Here, with this framework only one Domain-specific language (DSL) specification is necessary to create executable codes for Linux, Mac OS X, and Microsoft Windows. With this framework you save a lot of time and effort during implementation; also you have an always valid - based on a well-defined C++ standard - generated code with high quality.
    Downloads: 0 This Week
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  • 20
    pepper

    pepper

    Repository statistics and report tool

    pepper is a command-line tool for retrieving statistics and generating reports from source code repositories. It ships with several graphical and textual reports, and is easily extendable using the Lua scripting language.
    Downloads: 0 This Week
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  • 21

    VPreproc

    C++ Verilog macro preprocessor

    This is a standalone preprocessor for the Verilog HDL language. It is modified from the Verilog-PreProcessor of Verilog Perl tool 3.314. Most of the code is written by the team led by Wilson Snyder. What I have done in this project: * Provide a standalone command line interface (without Perl). * Replace the parts implemented in Perl to C++. * Encapsulate the package in a separated namespace for better independence. What I may do in the future: * Replace the C language features to...
    Downloads: 0 This Week
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  • 22
    ShiVaSmiles

    ShiVaSmiles

    A slick interface to see various scale analysis algorithms in action.

    The Shape Visualizer is intented to be an exploratory/educational tool making it quick and easy to see how various mathematical methods perform in analysing and selecting the various patterns present on an image. The main website is built as a wiki gathering info and examples on the various implemented algorithms. The combination of the application and its wiki intend to constitute a nice little pedagogic toolkit for multiscale analysis. Feel free to contribute code or wiki content !
    Downloads: 0 This Week
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  • 23

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 24
    This is a collection of tools and a code library to assist engineers who are developing SystemVerilog based verification environments. Components include utility libraries, scoreboard and shutdown manager implementation, register tool, etc.
    Downloads: 7 This Week
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  • 25
    Ash C++ Template Library (AshTL)

    Ash C++ Template Library (AshTL)

    Hashing and spatial concurrency library.

    AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids. AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will...
    Downloads: 0 This Week
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