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Secure remote access solution to your private network, in the cloud or on-prem.
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OpenVPN is here to bring simple, flexible, and cost-effective secure remote access to companies of all sizes, regardless of where their resources are located.
OpenGRASP is a simulation toolkit for grasping and dexterous manipulation. It is based on a modular architecture, that supports the creation and addition of new functionality and the integration of existing and widely used technologies and standards.
Demonstock is a GUI foundation for creating user interfaces and other graphic content. It features a library of tools and functions that are used to build GUI elements and components.
Based upon both a QT and VisualBasic design, Demonstock is a flexible GUI editor with plugin and extension capability.
Plugins for the Code::Blocks IDE to support interpreted languages. File Manager and Tools+ plugins are now part of Code::Blocks contrib. Code in SVN. Active development is at github.com/spillz/codeblocks-python. SVN here is no longer maintained.
Mapnik is an OpenSource C++/Python toolkit for developing GIS (Geographic Information Systems) applications. At the core is a C++ shared library providing algorithms/patterns for spatial data access and visualization.
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WideStudio is an Integrated Development Environment (IDE) for building window applications in C++, Ruby, Python an Perl for Windows, MacOSX, Linux, FreeBSD, SOLARIS and other unix and BTRON and T-Engine. This is open and free (under MIT/X Consortiun Lice
PyMOL Plugins aims to provide many plugins for the PyMOL software.
You can find further informations about PyMOL on this website:
http://www.pymol.org/
PyApplet will be a web browser plugin (currently for Firefox on Windows, later for other platforms and browsers). PyApplet will make it possible to create applets (like java applets) in Python.
A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
This project is intended to serve as a framework for developing plugin system with internal hierarchical storage of objects coming from plugins. Plugins contains objects and commands. All functionality of kernel and plugins are to be exported to Python.
Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
MIVF - Medical Imaging and Visualization Factory,
is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
pymon is an open source network and process monitoring solution implemented in python. The interface and conifiguration is designed to be easily and rapidly deployed, saving on time and overhead often associated with other monintoring solutions
Cruiser places an icon in your system tray that activates a recursive menu system. The initial purpose is to allow you to browse your filesystem, but Cruiser is designed to be extended with plugins using D-Bus, so it can take on many different roles.
The aim of this project is to develop a Portable Document Format (PDF) importer for OpenOffice.org Writer based on XPDF. This project was inspired by the PDF importer within KWord.
PyDbgExt is a WinDbg extention which support use Python script in WinDbg command line. Through this extention, we can call some predefine Python script to control the debug session, or directly evaluate expression or call other method.
Affogato is a plugin for Avid's Softimage XSI 3D animation package. It links XSI with high-end 3D renderers. It allows a great level of customization to fit into contemporary VFX pipelines. Currently Affogato only supports RenderMan-compliant renderers.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Vine game engine is a general purpose scriptable engine. Extensions to the engine are supported through plug-ins. Visit project's homepage at http://www.doc.ic.ac.uk/~tbourden/vine/ for more details.