Search Results for "source engine" - Page 28

Showing 2368 open source projects for "source engine"

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  • 1
    carnage-engine
    The carnage engine is a simple C++ wrapper over SDL and SDL_mixer. It does feature: BMP loading, square sprite animation, automatic window creation and management, music and sample playing, 2D collisions routine...
    Downloads: 2 This Week
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  • 2
    Star.P.G.
    A side scrolling shooter with RPG elements. http://www.physhexgames.co.nr
    Downloads: 0 This Week
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  • 3
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 4

    Misfit Cubed

    Misfit Cubed is a mod of Misfit3D that includes an MD5 exporter

    Misfit Modeller 3D is our favorite open source, low poly modeller. Unfortunately the original developers gave up on development a few years ago leaving the project orphaned. Misfit Cubed is the last released version of Misfit3D (1.38) with an MD5 exporter added and some bug fixes of the Windows version. The Linux version has been implemented using the plugin system, there is currently no MacOS version, but if someone would like to do one...
    Downloads: 0 This Week
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  • 5

    Pinexys

    Pinexys est un RPG libre en développement.

    Pinexys est basé sur le moteur Cube 2 de Sauerbraten, il est libre est en devellopement par Penta Pingouin, Quantis, Kayzen, et etdu24.
    Downloads: 0 This Week
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  • 6

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 7
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 16 This Week
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  • 8

    exxMuzikPlayer

    Music player on qml w vlc

    exxMuzikPlayer - music player w vlc engine & last.fm scrobbler Support file types: mp3, flac, wma, mp4, wkv.
    Downloads: 0 This Week
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  • 9
    Spheres of Influence
    An ambient, physics-based puzzle game in the spirit of "The Incredible Machine", AKA a bunch of spheres floating around in space. Using C++/SDL/OpenGL
    Downloads: 0 This Week
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  • 10
    Menestrel
    Menestrel-Graphics system designed conveniently say (listen) texts, with the format txt, doc, odt, html, and fb2, which may be in zip-form. Festival TTS engine is used with a Russian voice
    Downloads: 0 This Week
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  • 11
    A somewhat portable 2D game engine for Lua. This is not a "game creator" program; "real" programming is required to create a game.
    Downloads: 0 This Week
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  • 12

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 13
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 14

    CuneiDjVu

    DjVu OCR based on CuneiForm

    CuneiDjVu is a graphical frontend to a set of the Windows console utilities providing the DjVu OCR capability based on the CuneiForm-Linux OCR Engine
    Downloads: 1 This Week
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  • 15

    Blend++

    A cross platform 3d c++ game engine

    Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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  • 16
    Seeks
    Seeks is a free and open technical design and application for enabling social websearch. Its specific purpose is to regroup users whose queries are similar so they can share both the query results and their experience on these results.
    Downloads: 1 This Week
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  • 17
    Ronin 802 Synthesizer

    Ronin 802 Synthesizer

    Programmable Digital Synthesizer

    ...The Ronin 802 is also a fully compatible Arduino shield, allowing access to a rich ecosystem of hardware and software tools. All of the Ronin’s hardware and software design is available as an open source project – which is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. You can contribute to optimizations and changes in the hardware and software design, including reprogramming the synthesis engine – this makes the Ronin 802 a powerful and flexible platform for experimenting with digital synthesis.
    Downloads: 0 This Week
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  • 18
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
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  • 19
    BlackRay is a persistent in-memory high performance relational database written in C++. It combines regular database features with search engine like performance. Please visit https://forge.softmethod.de for the main development site.
    Downloads: 1 This Week
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  • 20

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
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  • 21
    irrBullet
    IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills required to properly implement your own physics. ...
    Downloads: 0 This Week
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  • 22

    Overmind

    A 3D multiplayer RPG based in the world of Khoras.

    This project is an attempt to create a decent cross-platform 3D RPG (Overmind Chronicles), and a flexible, highly modular game engine for it (WhisperEngine).
    Downloads: 0 This Week
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  • 23
    Downloads: 0 This Week
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  • 24
    Game, Inc
    Game Software Company Simulator
    Downloads: 0 This Week
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  • 25
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    The project was born when I wanted to write a 3D modeling + rendering engine in C++. I wanted to create an easily expandable tool for the GUI, that will automatically know how to display the various objects for editing. The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The...
    Downloads: 0 This Week
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