50 projects for "ode" with 1 filter applied:

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  • 1
    Diofantos is a library for the solution of equations that arise in physics. It deals with ordinary differential equations (ODE), partial differential equations (PDE), including grid generation, and integral equations.
    Downloads: 0 This Week
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  • 2
    PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
    Downloads: 0 This Week
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  • 3
    this is an Open Source Game based on Ogre3D and Ageia Physx 2.7.0 and/or ODE. "theForce" is a Jedi Academy's Concept super upgrade. Also i'm planning to include strong elements of Role Playing. also Multiplayer. Everyone can join the project.
    Downloads: 0 This Week
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  • 4
    Lua ODE is bindings of OpenDE for the Lua language for Windoze, OS X, and Linux platforms.
    Downloads: 0 This Week
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  • 5
    hybopt is a set of libraries to solve the identification and optimal control problems for hybrid (mechanistic/empirical) dynamic (ODE and DAE) models.
    Downloads: 0 This Week
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  • 6
    libidp is a C library implementation of the iterative dynamic programming (IDP) optimal control algorithm, which solves the optimal control problem for ODE and DAE dynamic equation models. An example problem is included.
    Downloads: 0 This Week
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  • 7
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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  • 8
    Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
    Downloads: 0 This Week
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  • 9
    A basque handball (esku pilota) sport game in 3D. Tools for creation (at this planing stage): Ogre as graphic engine | ODE or similar for physics (OGREODE) | Blender for modelling | GIMP2 for texturing
    Downloads: 0 This Week
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  • 10
    OdeDotNet is a set of object-oriented CLS-compliant .NET bindings to the Open Dynamics Engine (ODE).
    Downloads: 0 This Week
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  • 11
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 12
    Computergame which uses the Irrlichtengine for graphics and the ODE-engine for physics. It's a racing-game, but you don't drive with cars - you fly with glider about 0.5-1 metre in the air. It's fast and fun. It's like a mixture of f-zero and a norma
    Downloads: 0 This Week
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  • 13
    Arcane Eternity is an open-source roleplaying game. It will be written in C/C++ using an object oriented framework. It will use the following libraries: OGRE, OpenAL, ODE, CEGUI, Xerces, SDL, HawkNL. The game will run on Windows, MacOS, and Linux/X11.
    Downloads: 0 This Week
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  • 14
    OCamlODE is an OCaml interface to the ODE (Open Dynamics Engine) library. It is memory-safe (by extending ODE with finalisation support and reference-aware cleanup) and type-safe (exploring ways to incorporate subtyping).
    Downloads: 0 This Week
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  • 15
    The Zeus Engine (TZE) is open-source 3D engine with Ogre for rendering, ODE for physics, CEGUI for GUI and abstract interface for sounds (OpenAL, FMod ...). It provides good linkage of all those elements and offers even more ...
    Downloads: 0 This Week
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  • 16
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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  • 17
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 3 This Week
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  • 18
    2D driving game, using ODE for physics, ClanLib for graphics/sound/input and Lua for scripting/configuration. You drive down a randomly-generated canyon, killing as many zombies as you can before time runs out.
    Downloads: 0 This Week
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  • 19
    A 2D/3D scroller game, with rigid physics (using ODE) and hardware OpenGL acceleration. The game is designed with cross platform in mind.
    Downloads: 0 This Week
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  • 20
    It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
    Downloads: 0 This Week
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  • 21
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
    Downloads: 0 This Week
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  • 22
    The Athlete is a virtual robot living in the ODE (Open Dynamics Engine)world. An evolution algorithm is implemented based on the DR-EA-M to optimize its performances. This involves a Genetic algorithm, network of neurons and morphology. All is in java.
    Downloads: 0 This Week
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  • 23
    Race is a 3D car game using the Open Dynamics Engine (ODE) for physics.
    Downloads: 0 This Week
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  • 24
    An object-oriented application framework for writing applications that combine ODE and OpenGL, such as physical simulations or games. The library also provides a simple NCurses interface for running and managing simulations on remote computers.
    Downloads: 0 This Week
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  • 25
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
    Downloads: 0 This Week
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