A concise javascript chess engine, first written for the 5k web
competition. It plays at the level of a lazy amateur, so is a good
match for most opponents.
Dragon Go Server is a web-based server for playing go (a.k.a baduk, weichi and igo). It's intended as a replacement for play-by-email, where the server keeps tracks of the moves. Tools used are php and mysql.
From the creator of MKGI Chess Club comes this next generation chess club. Completely re-written from scratch on the latest software frameworks, it features: social networks connection, scalable data storage, stunning graphics and much more to come.
This project has two parts:
- A Java Chess library containing board models, rules and PGN format management
- A complete Chess web application based on the core Java library
Do you enjoy the fun of playing Risk but you've often felt limited by its simplicity? Are you curious about wargames but daunted by complex rules and extreme realism?
Then Retaliation is the game for you: easy to learn, fast to play and yet challenging and never repeating.
Retaliation is being developed both as a boardgame and as a computer game.
The Scenario editor has been developed and made available as open source. The AI editor is being developed.
A new Retaliation game, with...
Classic backgammon in fantasy setting with a lot of missions.
Holy War: The battle for Faith [Fantasy Backgammon] Is the variation of Bacgammon game in fantasy setting.
Features:
- Classic backgammon rules (except "7"-rule)
- 3 factions (crusaders, saracens and undead)
- 3 campaigns with a lot of missions
- Fight with AI and human (hot-seat)
Engine: HTML5
CompWebChess 2 is an open source web-based chess program and application which allows you to play chess over the internet in a turn-based setting, using PHP and MySQL. Home Page: http://www.trimBrain.com
NetRisk GWT allows anyone to play a full game of Risk with up to 8 players from any Javascript enabled browser. Bases on the code of NetRisk 2.0 (https://sourceforge.net/projects/netrisk/) Demo: http://www.netrisk-online.de/
A PHP Web Application that you can install on your own web server. It allows you to play chess with other users across the internet or sitting at the same screen. It only permits valid moves and can automatically detect check and checkmate status.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
Library for manipulating hexagonal grids. Supports arbitrary areas and paths. Routing algorithms: find best path, find movement horizon. Output as SVG - which you can easily convert to PNG or JPG. Interface from C++, Python and JavaScript.
Hundiyas is an open source "Battleship" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
Forum Chess takes the one-on-one mentality of chess and throws it out the window.
Forum Chess interfaces with a BBS and allows a team-based chess game. Up to four players can be involved with a team and can collaborate with eachother in order to win.
After much deliberation and trying to figure out what I can do to actually put to use what I have been trying to learn for the last year or so, I have decided that I would like to bring back one of the most popular retro games - Dark Tower!
The Freya Game Engine is a cross platform Java API for writing multiplayer turnbased games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.