Showing 7 open source projects for "font editor mac"

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  • 1
    Spritesheet Cutter/Map Editor

    Spritesheet Cutter/Map Editor

    Spritesheet Cutter Level Editor Animation Tester gridcutter

    With the Spritesheet Cutter (also called Map Editor or Level Editor) you can cut/share/export/move/name single or multiple sprites using drag & drop. There is a copy mode so maps can be created. Sprites are numbered left to right/top to bottom or randomly. Sprites can be added to a sheet and saved as a whole. An animation preview is included. Spritesheet Cutter cannot create GIFs, but there are better solutions. Color selections can be converted to transparency.
    Downloads: 1 This Week
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  • 2
    Apache OpenOffice

    Apache OpenOffice

    The free and Open Source productivity suite

    Free alternative for Office productivity tools: Apache OpenOffice - formerly known as OpenOffice.org - is an open-source office productivity software suite containing word processor, spreadsheet, presentation, graphics, formula editor, and database management applications. OpenOffice is available in many languages, works on all common computers, stores data in ODF - the international open standard format - and is able to read and write files in other formats, included the format used by the...
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    Downloads: 281,645 This Week
    Last Update:
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  • 3

    ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
    Downloads: 0 This Week
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  • 4
    Transie is a dual-pane text editor for translators. It's made with Gambas and runs on Linux with Qt and KDE.
    Downloads: 0 This Week
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  • 5
    An Integrated Development Environment for the programming language BlitzMax including a program editor, debugger interface and help system.
    Downloads: 2 This Week
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  • 6
    chung_edit
    chung edit is a small text editor with recall of the name and type of the latest opened file , written in Liberty Basic v4.03.
    Downloads: 0 This Week
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  • 7

    The Engine

    Game creation engine with built-in BASIC interpreter.

    ...Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. The editor and command screen use a custom 8 x 8 font on a 64x16 character text display. There are currently three switchable screens: Game screen, Output/Command screen, and Editor screen.
    Downloads: 0 This Week
    Last Update:
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