Showing 11 open source projects for "bin text editor"

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    Apache OpenOffice

    Apache OpenOffice

    The free and Open Source productivity suite

    Free alternative for Office productivity tools: Apache OpenOffice - formerly known as OpenOffice.org - is an open-source office productivity software suite containing word processor, spreadsheet, presentation, graphics, formula editor, and database management applications. OpenOffice is available in many languages, works on all common computers, stores data in ODF - the international open standard format - and is able to read and write files in other formats, included the format used...
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    Downloads: 236,080 This Week
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  • 2
    Trope for Haiku

    Trope for Haiku

    General-purpose text editor for Haiku

    Trope is a text editor, written in the yab programming language for the Haiku Operating System. Nothing special about it, you've used text editors before. It does have a few features other Haiku text editors presently don't have, though. 1. easy access to High-Ascii and Unicode accented characters from the menus 2. Graphical Toolbar 3. Snippets 4. Word and page count How big a file can Trope take? Well, I test it on Tostoy's War and Peace - over 3 megabytes of text. Trope takes a very long...
    Downloads: 0 This Week
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  • 3
    cedit

    cedit

    Simple console editor for Windows, Linux, FreeBSD , Dos

    Simple console editor for Windows, Linux, FreeBSD , Dos Has highlighting for the freebasic programming language. Unicode is supported for windows and linux Undo|Redo
    Downloads: 1 This Week
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  • 4
    Rondel for Haiku

    Rondel for Haiku

    Markdown-capable text editor for Haiku

    Rondel is a text editor. Nothing special about it, you've used text editors before. But Rondel allows you to insert Markdown formatting codes, either by hand or from its menus, and to generate HTML files from its own text files. Installation: Move (don't copy) the .hpkg file into /boot/home/config/packages on any Haiku installation with Package Management enabled. If your Haiku installation is quite up-to-date, you should be able to double-click the .hpkg and have it load into HaikuDepot...
    Downloads: 0 This Week
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  • 5
    Integrated development environment for the FreeBASIC compiler.
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    Downloads: 49 This Week
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  • 6
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    ... file.Can run on a small netbook with windows 7. Create a map file (text 64x64) and explore a 3D openGL town with sea, towers, roads, highways, dirtways, relief, trees, houses, grass, airports . Drive cars among the town traffic , start races against computer driven cars, take a flight by plane to the airport or follow the other flying around cessna, pilot a tank or shoot them down. Edit the map with the integrated editor and look instantly your 3D creations. Gamepad and joysticks supported
    Downloads: 28 This Week
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  • 7
    Transie is a dual-pane text editor for translators. It's made with Gambas and runs on Linux with Qt and KDE.
    Downloads: 2 This Week
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  • 8
    An Integrated Development Environment for the programming language BlitzMax including a program editor, debugger interface and help system.
    Downloads: 2 This Week
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  • 9
    chung_edit
    chung edit is a small text editor with recall of the name and type of the latest opened file , written in Liberty Basic v4.03.
    Downloads: 0 This Week
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  • 10
    Mateusz's Saucy Editor

    Mateusz's Saucy Editor

    A simple console-mode text editor

    Mateusz's Saucy Editor (MSEDIT) is a simple editor working in the DOS environment. I decided to write it, because I had been using the Microsoft's EDIT editor for years, without finding any free alternative. Of course, there is plenty of free DOS editors out there, but no one has ever matched my expectations (or should I say, my taste). I guess that's because I had already been "formatted" by the MS editor :-) You will probably notice that MSEDIT is very similar to Microsoft's EDIT. That's...
    Downloads: 1 This Week
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  • 11

    The Engine

    Game creation engine with built-in BASIC interpreter.

    ..., and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. The editor and command screen use a custom 8 x 8 font on a 64x16 character text display. There are currently three switchable screens: Game screen, Output/Command screen, and Editor screen.
    Downloads: 0 This Week
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