Showing 53 open source projects for "game engine 2d"

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  • 1
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 2
    KaTrain

    KaTrain

    Improve your Baduk skills by training with KataGo

    KaTrain is an advanced training and analysis tool for the board game Go that leverages the powerful KataGo AI engine to provide real-time feedback and in-depth game review capabilities. It is designed to help players of all skill levels improve by identifying mistakes, analyzing move efficiency, and offering alternative strategies based on AI evaluation. The application allows users to play against AI opponents with adjustable difficulty, including intentionally weakened versions of the engine that simulate human-like play styles. ...
    Downloads: 39 This Week
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  • 3
    Forge: Magic: The Gathering Rules Engine

    Forge: Magic: The Gathering Rules Engine

    An unofficial rules engine for the world's greatest card game

    Forge is a comprehensive open-source rules engine and gameplay platform designed to simulate and extend the card game Magic: The Gathering in a fully digital environment. Developed collaboratively by a community of contributors, it implements the vast majority of the game’s rules and card interactions, allowing players to experience both casual and competitive gameplay without official clients.
    Downloads: 5 This Week
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  • 4
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis. The tool is particularly valuable for AI-assisted game development, as it creates a feedback loop where agents can execute code, observe results, and iteratively improve their outputs. ...
    Downloads: 4 This Week
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  • 5
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    sunfish is a minimalist yet surprisingly strong chess engine written in Python, designed to demonstrate how powerful algorithms can be implemented in a highly compact codebase. Despite being only around a hundred lines of core logic, the engine achieves competitive performance, reaching ratings above 2000 on online platforms. It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. ...
    Downloads: 12 This Week
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  • 6
    Beehave

    Beehave

    Behavior tree AI for Godot Engine

    Beehave is a powerful AI behavior tree framework designed as an addon for the Godot game engine, enabling developers to create sophisticated and dynamic non-player character behaviors in games. It uses a node-based system that integrates directly into the Godot scene tree, allowing developers to visually design and organize complex AI logic in a structured and intuitive way. Behavior trees provide a modular approach to decision-making, making it easier to manage large and adaptive AI systems that respond to changing game conditions. ...
    Downloads: 0 This Week
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  • 7
    Sprite Fusion Pixel Snapper

    Sprite Fusion Pixel Snapper

    A tool to snap pixels to a perfect grid

    ...SpriteFusion Pixel Snapper integrates with popular game engines and rendering pipelines to ensure that assets remain sharp across a broad range of resolutions and aspect ratios without requiring manual fiddling from artists or developers. It includes options for snapping modes, filtering overrides, and automatic correction detection that can be applied on export or at runtime.
    Downloads: 2 This Week
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  • 8
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    ...While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). Emscripten provides Web support for popular portable APIs such as OpenGL and SDL2, allowing complex graphical native applications to be ported, such as the Unity game engine and Google Earth. It can probably port your codebase, too.
    Downloads: 6 This Week
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  • 9
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 10
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 0 This Week
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  • 11
    OpenKM Document Management - DMS

    OpenKM Document Management - DMS

    Document Management System and Content Management System

    OpenKM Community Edition is a free Document Management System (DMS) that helps businesses control the production, storage, management and distribution of electronic documents, boosting effectiveness and productivity. It integrates document management, collaboration and advanced search into one easy-to-use solution, including administration tools for user roles, access control, security levels, activity logs and automation setup. With OpenKM Community Edition you can: Collect information...
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    Downloads: 316 This Week
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  • 12
    PC_Workman_HCK

    PC_Workman_HCK

    AI-powered PC monitoring that explains. Not shows numbers/spikes.

    PC_Workman is what 680 hours of coding after warehouse shifts looks like. Built on a laptop hitting 94°C, this AI-powered monitoring tool does what Task Manager can't: it understands your system, not just measures it. Features: - Time travel monitoring - debug issues from hours ago - AI diagnostics with HCK_GPT - Custom fan curves with profiles - Floating always-on-top widget - 2D system map - Cross-GPU support (NVIDIA/AMD/Intel) Four complete rebuilds. 29 features killed....
    Downloads: 1 This Week
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  • 13
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    ...It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes demo apps for live webcam capture as well as batch processing. Outputs include textured meshes, joint locations, and model parameters that can be exported to common DCC tools and game engines. ...
    Downloads: 0 This Week
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  • 14
    olivechess

    olivechess

    a UCI chess engine

    OliveChess is a simple chess engine compatible with modern chess interfaces such as ChessBase products, Arena and XBoard/Winboard. The engine supports UCI and XBoard protocols. Note: in order to use it as an xboard engine you may need Polyglot tool to be installed first
    Downloads: 4 This Week
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  • 15
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 0 This Week
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  • 16
    WarriorJS

    WarriorJS

    JavaScript coding game where players program a warrior to win battles

    ...WarriorJS combines game mechanics with programming concepts, allowing players to experiment with logic, algorithms, and problem solving while progressing through increasingly difficult levels. WarriorJS can be played through a command line interface, enabling developers to interact with the game directly in a terminal environment. It is organized as a modular monorepo containing several packages that implement the core game engine.
    Downloads: 1 This Week
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  • 17
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    darkforestGo is an early deep-reinforcement-learning Go engine that combined a convolutional policy/value network with Monte Carlo Tree Search (MCTS) to play the full 19×19 game at a strong amateur level. The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn opening patterns and endgame tactics beyond simple pattern libraries. ...
    Downloads: 0 This Week
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  • 18
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 19
    Tic Tac Toe (Autonomous) Dhaval Kadia

    Tic Tac Toe (Autonomous) Dhaval Kadia

    Experience AI ( Computer Plays with You ) !

    SmartPrediction-ENGINE inside Enhanced with Artificial Intelligence Based upon Game Theory Still This is in BETA Phase
    Downloads: 1 This Week
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  • 20

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI.
    Downloads: 0 This Week
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  • 21
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 0 This Week
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  • 22
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 23

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced Debugging and Logging, Data Management and Integration, Integrated LLM for NPC Dialog, Cross-Platform Compatibility Dive into the world of game development with AlizaGameAPI. ...
    Downloads: 0 This Week
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  • 24
    A 2D tile-based cross-platform RPG engine. (moved to https://github.com/salviati/eversion)
    Downloads: 0 This Week
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  • 25

    Voice_Tic_Tac_Toe

    Play Tic Tac Toe With Voice Input

    Voice Tic Tac Toe enables you to play Tic Tac Toe via voice input. The game engine is developed in python programming language and uses Microsoft SAPI for Speech to Text Conversion.
    Downloads: 0 This Week
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