Showing 44 open source projects for "scene"

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  • 1
    MESHROOM

    MESHROOM

    3D reconstruction software

    Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process. The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS).
    Downloads: 162 This Week
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  • 2
    BlenderMCP

    BlenderMCP

    Blender Model Context Protocol Integration

    BlenderMCP is a bridge that connects Blender, a 3D modeling and rendering software, with AI systems like Claude through the Model Context Protocol, enabling direct AI-driven interaction with 3D environments. It allows users to control Blender using natural language prompts, effectively turning AI into a co-creator for 3D modeling, scene construction, and asset manipulation. The system establishes a two-way communication channel between Blender and the AI, where commands can be sent and results retrieved in real time. It includes features for object manipulation, material editing, and scene inspection, giving the AI deep control over the modeling environment. The project also supports integration with external asset sources such as Sketchfab and Poly Haven, expanding the range of available resources. ...
    Downloads: 8 This Week
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  • 3
    The Hypersim Dataset

    The Hypersim Dataset

    Photorealistic Synthetic Dataset for Holistic Indoor Scene

    Hypersim is a large-scale, photorealistic synthetic dataset and tooling suite for indoor scene understanding research. It provides richly annotated renderings—RGB, depth, surface normals, instance and semantic segmentations, and material/lighting metadata—produced from high-fidelity virtual environments. The dataset spans diverse furniture layouts, room types, and camera trajectories, enabling robust training for geometry, segmentation, and SLAM-adjacent tasks.
    Downloads: 0 This Week
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  • 4
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    ...It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. It supports a wide variety of scenes, including both indoor and outdoor settings, and can handle realistic as well as stylized or fantastical environments. Rendering is decoupled from generation, so you can render at arbitrary resolutions and camera trajectories in real time, which makes it easier to integrate into custom pipelines.
    Downloads: 0 This Week
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  • 5
    claude-real-video

    claude-real-video

    Let Claude (or any LLM) actually watch a video

    claude-real-video is a local video processing tool that prepares videos for analysis by Claude or other LLMs. It accepts public video URLs or local files and extracts the visual and audio evidence an AI model needs. Instead of sampling at a fixed interval, it detects scene changes and removes near-duplicate frames to reduce unnecessary token usage. It can transcribe audio, generate a clean output folder, and create a local viewer with the video, keyframe grid, and transcript. The tool can also be installed as a Claude Code skill so an agent can process videos more directly. It is useful for reviewing screen recordings, summarizing visual content, analyzing tutorials, and turning video into LLM-readable context.
    Downloads: 1 This Week
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  • 6
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    ...This approach enables 360° immersive experiences, seamless mesh export for graphics pipelines, and disentangled object representations for enhanced interactivity. The architecture integrates panoramic proxy generation, semantic layering, and hierarchical 3D reconstruction to produce high-quality scene-scale 3D worlds from both text and images. HunyuanWorld-1.0 surpasses existing open-source methods in visual quality and geometric consistency, demonstrated by superior scores in BRISQUE, NIQE, Q-Align, and CLIP metrics.
    Downloads: 4 This Week
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  • 7
    Lyra 2

    Lyra 2

    Project Lyra: Open Generative 3D World Models

    ...It combines elements of computer vision, generative modeling, and spatial intelligence to produce dynamic and navigable virtual worlds. The architecture is designed to handle both 3D and 4D scene generation, making it suitable for applications such as simulation, gaming, and virtual environments. By emphasizing open implementations, the project provides researchers and developers with access to cutting-edge generative modeling techniques.
    Downloads: 2 This Week
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  • 8
    Stable Virtual Camera

    Stable Virtual Camera

    Stable Virtual Camera: Generative View Synthesis with Diffusion Models

    Stable Virtual Camera is a multi-view diffusion model developed by Stability AI that transforms 2D images into immersive 3D videos with realistic depth and perspective. Unlike traditional methods that require complex reconstruction or scene-specific optimization, this model allows users to generate novel views from any number of input images and define custom camera trajectories, enabling dynamic exploration of scenes. It supports various aspect ratios and can produce 3D-consistent videos up to 1,000 frames, making it a versatile tool for creators seeking to enhance visual storytelling. ​
    Downloads: 0 This Week
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  • 9
    Qwen-Image-Layered

    Qwen-Image-Layered

    Qwen-Image-Layered: Layered Decomposition for Inherent Editablity

    Qwen-Image-Layered is an extension of the Qwen series of multimodal models that introduces layered image understanding, enabling the model to reason about hierarchical visual structures — such as separating foreground, background, objects, and contextual layers within an image. This architecture allows richer semantic interpretation, enabling use cases such as scene decomposition, object-level editing, layered captioning, and more fine-grained multimodal reasoning than with flat image encodings alone. By combining text and structured image representations, it aims to facilitate tasks where both descriptive and structural understanding are important, such as detailed image QA, interactive image editing via prompt layers, and image-conditioned generation with structural control. ...
    Downloads: 1 This Week
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  • 10
    Fast3R

    Fast3R

    Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

    ...Built on PyTorch Lightning and extending concepts from DUSt3R and Spann3r, Fast3R unifies multi-view geometry, depth estimation, and camera registration within a single transformer-based architecture. It outputs high-quality 3D scene representations from unordered or sequential views, scaling to large datasets and varied camera intrinsics. The repository includes pretrained models, Gradio-based demos, and modular APIs for direct integration into research or production workflows.
    Downloads: 0 This Week
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  • 11
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video diffusion model with an efficient long-range world exploration engine powered by auto-regressive inference. ...
    Downloads: 1 This Week
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  • 12
    claude-video

    claude-video

    Give Claude the ability to watch any video

    Claude Video is an agent skill that gives Claude and compatible coding assistants the ability to analyze video content. It accepts public video URLs or local video files, then extracts the information needed to answer user questions about what happened on screen and in the audio. The workflow checks captions first, downloads only what is necessary, extracts timestamped frames, and produces a transcript through native captions or Whisper fallback. It supports different detail levels so users...
    Downloads: 8 This Week
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  • 13
    SAHI

    SAHI

    A lightweight vision library for performing large object detection

    ...However, detection of small objects and inference on large images are still major issues in practical usage. Here comes the SAHI to help developers overcome these real-world problems with many vision utilities. Detection of small objects and objects far away in the scene is a major challenge in surveillance applications. Such objects are represented by small number of pixels in the image and lack sufficient details, making them difficult to detect using conventional detectors. In this work, an open-source framework called Slicing Aided Hyper Inference (SAHI) is proposed that provides a generic slicing aided inference and fine-tuning pipeline for small object detection.
    Downloads: 17 This Week
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  • 14
    VOID

    VOID

    Video Object and Interaction Deletion

    ...Built on top of transformer-based architectures and fine-tuned for video inpainting tasks, the system uses interaction-aware mask conditioning to ensure temporal consistency across frames. One of its most notable capabilities is its ability to simulate realistic scene behavior after object removal, such as causing an object to fall naturally if its support is removed, which significantly enhances realism.
    Downloads: 6 This Week
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  • 15
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    ...Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography, AR/VR content creation, robotics perception, and 3D reconstruction workflows, making it versatile across industries and research domains. It includes support for high-resolution inputs and post-processing tools that refine depth predictions, helping downstream tasks like segmentation, bounding volume estimation, and mixed reality layering.
    Downloads: 6 This Week
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  • 16
    ViMax

    ViMax

    Director, Screenwriter, Producer, and Video Generator All-in-One

    ...It integrates components like visual encoders, cross-modal fusion techniques, and reasoning modules so that users can go beyond simple captioning or classification to perform tasks such as visual question answering, multi-image inference, and structured scene understanding. ViMax’s design accommodates large image sets and supports retrieval augmentation, enabling it to work with external image databases, supplementary metadata, and semantic search to enhance context awareness. The system aims to bridge foundational vision backbones and generative language models through adapters and fusion layers that maximize both signal integration and reasoning depth, and includes utility pipelines for training, evaluation, and deployment.
    Downloads: 6 This Week
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  • 17
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    ...Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. It supports both single-object and multi-object generation, allowing you to reconstruct entire scenes rather than just isolated items. The repository provides code to run inference, a quickstart demo.py script, and environment setup instructions that connect to hosted checkpoints and configuration files. ...
    Downloads: 13 This Week
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  • 18
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 10 This Week
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  • 19
    Ideogram 4

    Ideogram 4

    Open image model at the forefront of design

    ...It is built for users who need more than generic image generation, especially when layout, typography, composition, color, and language understanding matter. The project introduces a structured JSON prompting workflow that gives creators more explicit control over scene details and visual constraints. It can also accept plain-text prompts, making it accessible to users who prefer a simpler generation style. Ideogram 4 is especially useful for design-heavy outputs such as posters, ads, mockups, branded graphics, and images that include readable text. Its main value is combining open model access with professional-level control over image structure and visual direction.
    Downloads: 2 This Week
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  • 20
    pix2pixHD

    pix2pixHD

    Synthesizing and manipulating 2048x1024 images with conditional GANs

    ...It is widely used to convert structured inputs such as semantic label maps into realistic images, making it particularly valuable in applications like autonomous driving simulation, face synthesis, and scene generation. The model improves upon earlier GAN approaches by introducing multi-scale generators and discriminators that enable stable training and fine detail generation at large resolutions. It also supports interactive editing, allowing users to modify semantic regions and regenerate images with realistic adjustments.
    Downloads: 0 This Week
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  • 21
    HunyuanVideo-Avatar

    HunyuanVideo-Avatar

    Tencent Hunyuan Multimodal diffusion transformer (MM-DiT) model

    ...Innovations include a character image injection module, an Audio Emotion Module for transferring emotion cues, and a Face-Aware Audio Adapter to isolate audio effects on faces, enabling multiple characters to be animated in a scene. Character image injection module for better consistency between training and inference conditioning. Emotion control by extracting emotion reference images and transferring emotional style into video sequences.
    Downloads: 3 This Week
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  • 22
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    ...Community integrations (e.g., inference wrappers and UI nodes) have sprung up around the model, reflecting practical interest in video, AR, and generative pipelines. As a general-purpose monocular depth backbone, Depth Pro slots into 3D reconstruction, relighting, and scene understanding workflows that benefit from metric predictions.
    Downloads: 3 This Week
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  • 23
    Qwen-2.5-VL

    Qwen-2.5-VL

    Qwen2.5-VL is the multimodal large language model series

    Qwen2.5 is a series of large language models developed by the Qwen team at Alibaba Cloud, designed to enhance natural language understanding and generation across multiple languages. The models are available in various sizes, including 0.5B, 1.5B, 3B, 7B, 14B, 32B, and 72B parameters, catering to diverse computational requirements. Trained on a comprehensive dataset of up to 18 trillion tokens, Qwen2.5 models exhibit significant improvements in instruction following, long-text generation...
    Downloads: 11 This Week
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  • 24
    LingBot-World 2.0

    LingBot-World 2.0

    Infinite Worlds with Versatile Interactions

    ...It extends the original LingBot-World with a causal pretraining approach for maintaining quality over ongoing interaction. The project supports richer interactive elements such as attacks, archery, spell-casting, shooting, and text-driven scene events. A distilled real-time variant is designed for rapid response and 720p, 60 FPS interactive streams. It also introduces an agentic harness where a pilot agent plans character behavior and a director agent creates evolving environmental elements. The repository provides inference code and released 14B causal-fast model access for research and non-commercial use.
    Downloads: 0 This Week
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  • 25
    ProtoMotions

    ProtoMotions

    ProtoMotions is a GPU-accelerated simulation and learning framework

    ...Its deployment pipeline exports ONNX policies with observation processing included, simplifying transfers from simulation to real Unitree G1 hardware. The framework also supports procedural scene generation and motion authoring from Kimodo text-to-motion outputs.
    Downloads: 0 This Week
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