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Real time face tracking and recognition refers to the task of locating human faces in a video stream and identifying the faces by matching them against the database of known faces.
A C++ implementation of Dynamic Field Theory (DFT), Amari kind of space-time continuous fields representing activation of populations in neural cortex. Sourcecode for the GUI is available through SVN.
A toolkit for the optical recognition of Psaltiki 19th century music notation. It is based on and requires the Gamera document image analysis framework (http://gamera.sf.net).
FemtoThnk models higher-level brain functions. It is an artificial intelligence model that includes features such as natural language processing (any ISO Latin alphabet), problem solving, dreaming, pattern sensing and hierarchical organization.
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ESMERALDA is a development environment for statistical
recognizers operating on sequential data (speech, handwriting,
biological sequences). It supports continuous density Hidden
Markov models, Markov chain (N-gramm) models, and Gaussian
mixture models.
CARMEN provides modular software for mobile robot control and navigation including: base and sensor control, obstacle avoidance, localization, path planning, people-tracking, and mapping. Language: C / Dependencies:gtk. See: http://carmen.sourceforge.net
Modern scripting language and the first one that presents the concept of programming with direct fiction description using a clear subset of pure human language.
Using Supernova you can write the sourcecode using Arabic and/or English keywords and you can create GUI applications for Windows and Linux.
Socialscape is a tool for modeling artificial societies. Multiple agents move on a grid and interact with each other. Agents create value only by interacting with other agents, unlike “Sugarscape”, where agents get goods from the land.
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MoMS (Model Management System) is a model management system for statistical models, a little bit like a database management system. Instead of having tables, we have models that can be updated and queried.
Web application to make user-friendly requests on large XML database.
Tools to XML-ize large bodies of semi-formal texts (like floras).
Computer-assisted specimen identification.
Uses natural language processing, 2D/3D images analysis and generation.
NeurAnim is a research aid for computational neuroscience. It is used to visualise and animate neural network simulations in 3D, and to render movies of these animations for use in presentations.
The sunflower library provides programming abstractions developed at the Autonomous Systems Lab http://www.asl.ethz.ch/. It contains a complete path planning and obstacle avoidance system, common mobile robotics tasks abstractions, and a 2D simulator.
Compiler optimization for code that AI generates, reuses similar substrings of code to exponentially reduce the Big-O of compile. At runtime, CodeTree objects breed, rename vars, mutate code and run it instantly. For any realtime compilable language.
This library is composed of two parts, a C++ library (developed under Linux) to manage a PDDL-like planner execution, problem file and output plan; and the connection to the Plexil Executive (the InterfaceAdapter class).
This is the RoboCup Mixed Reality Project: a standard research and educational platform integrating cutting edge and low cost watch technology into a miniature multi-robot system which mixes reality and simulation.
Arabisc is speaker independent large vocabulary continuous speech recognizer for Arabic language released under GNU license.It is also a collection of open source tools that allows researchers and developers to build speech recognition systems for Arab
SPLITNEURON is a completely new approach to large-scale, biologically plausible, neural-network simulation library based on data structures and methods directly coded into database and conceived to explicitly share load on multiple machines.
Developed as a final year project at Islamic University of Technology (IUT) during 2010 - 2011 academic year. This code is a simple implementation of real coded genetic algorithm for numerical optimization. Code is written in C/C++.
Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
Chesley is a free software chess engine written in C++ targeting Windows and Unix-like platforms and the xboard GUI. Chesley implements a number of modern chess programming techniques, including bitboard move generation, transposition tables, etc.