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Este proyecto constituye una adaptacion y mejora del codigo ANFIS de dominio público de Roger Jang. / This project is an adaptation and improvement of the original public domain ANFIS code of Roger Jang.
The source code of the Brainstormers' RoboCup champion team 2005 has been made publicly available at the end of 2005. That source code release contains also a lot of our results in applying Reinforcement Learning in the simulated soccer domain.
...The system allows posting of links and files, liking posts, adding tags for semantic search etc. Very early stages of development - probably quite a few holes in the code!
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Multi-agent system that helps to create fail-safe distributed storage in SOHO LAN.
Source code has been published to GitHub:
https://github.com/savermyas/JSaverStorage
A three-step approach towards experimental brain-computer-interfaces, based on the OCZ nia device for EEG-data acquisition and artificial neural networks for signal-interpretation.
...It does not have any internal databases, but instead connects to alicebot's website to get answers. It keeps sessions for each user, and has many other nice features.
Check code for details.
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
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...The Open BEAGLE architecture follows strong principles of object oriented programming, where abstractions are represented by loosely coupled objects and where it is common and easy to reuse code. Open BEAGLE is designed to provide an EC environment that is generic, user friendly, portable, efficient, robust, elegant, and free.
Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all the tunes composed by Speedy Composer, and when the website is reopened we will upload them to the new site.
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Compiler of a 0+ order rule system. From a ruleset using attribute value formalism a decision tree is build and java/C/C++ execution code will be generated.
Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
Projeny (Probablistic Networks Generator in Java) is a graphical (Java SWT) front-end to BNT (Bayes Net Toolbox for Matlab). Projeny requires BNT, JMatLink and a Matlab back-end. There is no installable release package, but source code is available on SVN - please check out from SVN to use Projeny. Projeny was started with BNJ as the base.
Active Shape/Appearance Model Library (ASMLibrary/AAMLibrary) source code, which includes ASMBuilding/AAMBuilding as well as ASMFitting/AAMFitting algorithm. It is developped under OpenCV 1.0 for locating features in a face and face recognition.
lightJacc is a small but strong grammar parser generator. It adopts a parsing strategy of its own: dynamic concurrent parsing -- which made it much stronger than LR or LL family CCs (YACC, ANTLR, etc), but still keep good performance.
Java API for implementing any kind of Genetic Algorithm and Genetic Programming applications quickly and easily. Contains a wide range of ready-to-use GA and GP algorithms and operators to be plugged-in or extended. Includes Tutorials and Examples.
A common task in indoor robotics is line-following. This code detects and tracks arbitrarily shaped curves in digital images at a rate of 15 Hz on images of size 600x320, which makes it usable for real-time tasks. It is written in C++ and tested on linux
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
Zigorat is a base code for creating multi-agent intelligent systems fitting in robocup soccer simulator 3d, done and created by Zigorat AI Research Team.
This is the source code for my 11th grade science fair project. It involves the use of autoencoders to improve error rates with small amounts of labeled data but large amounts of unlabeled data.