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We humans are bound by intellectual abilities. All knowledge is far beyond power of any person. The only way to apply knowledge is to build machines able to present it human way but not limited by volume.
Intellect Modeling Kit (IMK) is intended to build knowledge machines (KM) assisting experts on the steps of activity:
* Observation;
* Producing propositions based on knowledge;
* Elimination of impossible propositions;
* Selection and verification of the most appropriate...
iCub is an open platform for scientists interested in investigating issues in embodied cognition. Here you find all the software and hardware documentation.
The intention of this project is to give all serious users of the SNNS a place where they find a bugfix and patch management and where they get useful information about the SNNS.
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An attempt to develop some algorithms to solve coalition formation problems and then to find a way to build an agent that is capable of deceiving (even) in cooperative scenarios
CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
The goal of the Rats and Mazes project is to build a simple genetic algorithm to find general solutions to random non-cyclic single path mazes. I believe that the solutions will tend towards either the right/left-hand rule.