Showing 40 open source projects for "games"

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  • Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

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  • Atera all-in-one platform IT management software with AI agents Icon
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  • 1
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous characters. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    ML.NET

    ML.NET

    Open source and cross-platform machine learning framework for .NET

    ...ML.NET lets you re-use all the knowledge, skills, code, and libraries you already have as a .NET developer so that you can easily integrate machine learning into your web, mobile, desktop, games, and IoT apps. ML.NET offers Model Builder (a simple UI tool) and ML.NET CLI to make it super easy to build custom ML Models. These tools use Automated ML (AutoML), a cutting edge technology that automates the process of building best performing models for your Machine Learning scenario. All you have to do is load your data, and AutoML takes care of the rest of the model building process. ...
    Downloads: 2 This Week
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  • 3
    WumpusWorld-CSharp

    WumpusWorld-CSharp

    A Wumpus World in c# and prolog with a GUI

    Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig). This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI. C# has the main environment of the game and the GUI The GUI was created using WPF , Windows Presentation Foundation Prolog is used as the knowledgebase of the agent of Wumpus World In order for C# to communicate with Prolog a...
    Downloads: 1 This Week
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  • 4

    Game of Giants - 2 player AI

    2 Player (Bot or Human) AI Gaming

    Game of the Giants is a two-player board game which is played on a 10x10 grid of cells. Each player has four giants having initial configuration as shown in starting stage. A move consists of two subsequent actions: 1. One moves one of one's own giant one or more empty squares in a straight line (orthogonally), exactly as rook moves in chess, it may not cross or enter a square occupied by a giant or an arrow. 2. After moving, the giant shoots an arrow from its landing square to another...
    Downloads: 1 This Week
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  • 5
    nMars - Corewars MARS for .NET
    Downloads: 2 This Week
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  • 6
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 1 This Week
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  • 7
    8-Tiles

    8-Tiles

    The 8-Tiles project is to study, play and analyze the 8-tiles problem.

    The 8-tiles project is to study, play and analyze the 8-tiles problem. Currently, it runs in 2 algorithms, Breadth First Search and Depth First Search. Even if you don't like the current implementation of one of algorithms, you can easily modify it, change it, or even implement and your new preferred algorithms using the game elements. Adding new algorithm will cost you changing about 2 or 3 lines besides your own implementation. Not only run the algorithm, but the interface helps you to...
    Downloads: 0 This Week
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  • 8
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 4 This Week
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  • 9
    Downloads: 1 This Week
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  • AI-First Supply Chain Management Icon
    AI-First Supply Chain Management

    Supply chain managers, executives, and businesses seeking AI-powered solutions to optimize planning, operations, and decision-making across the supply

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  • 10
    Just messing around, attempt to create an Othello(Reversi) game in C#, learn about Artificial Intelligence, Model-View-Controller, Network Communications in C#, as well as learning Git for Source Control.
    Downloads: 0 This Week
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  • 11
    Virtual Actor Demo Implementation
    Downloads: 0 This Week
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  • 12
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 0 This Week
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  • 13
    Using C#, our first goal is creating a Cleudo AI, which will be complemented with a playing interface when done.
    Downloads: 0 This Week
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  • 14
    A game inspired by RoboRally developed in C# for Mono/.NET.
    Downloads: 0 This Week
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  • 15
    This project an efficient method of solving a scrabble board.
    Downloads: 0 This Week
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  • 16
    A application environment for logging game-scripts or controlling AI or mission progress in the computer game Armed Assault by Bohemia Interactive.
    Downloads: 0 This Week
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  • 17

    SharpChess

    SharpChess - C# Chess Game that enables you to play chess against the

    SharpChess - C# Chess Game that enables you to play chess against the computer. SharpChess project has MOVED to GitHub: https://github.com/PeterHughes/SharpChess
    Downloads: 0 This Week
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  • 18
    This is a Robot simulation game that allows you to write a robot in any language you might want. The robot communicates with the game using the internet and up to 32 robots can be run at a time. WARNING: The current version is not complete!
    Downloads: 1 This Week
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  • 19
    A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.
    Downloads: 1 This Week
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  • 20
    Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
    Downloads: 1 This Week
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  • 21
    Lithops (the flowering stones) is a program that plays the game of Go. I develop Lithops as a research challenge, but also, importantly, to create a computerized partner for people learning and studying Go.
    Downloads: 1 This Week
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  • 22
    A voice recognition program for World of Warcraft. It allows for key presses and macros to be mapped to voice commands. It also allows voice control of in-game chat channels. This project has moved! Search "WoW VoiceBox" on codeplex.com.
    Downloads: 1 This Week
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  • 23
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 1 This Week
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  • 24
    With BotWars.Net developers and students can create their own 3d virtual robots via .Net Scripts (C# or Visual Basic.Net) and make them combat in a full 3D arena. You can script the combat and defence strategy and also the robot equipment (weapons, etc.)
    Downloads: 1 This Week
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  • 25
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
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