64 projects for "3d -engine -framework" with 2 filters applied:

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  • 1
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. ...
    Downloads: 12 This Week
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  • 2
    SAM 3D Body

    SAM 3D Body

    Code for running inference with the SAM 3D Body Model 3DB

    SAM 3D Body is a promptable model for single-image full-body 3D human mesh recovery, designed to estimate detailed human pose and shape from just one RGB image. It reconstructs the full body, including feet and hands, using the Momentum Human Rig (MHR), a parametric mesh representation that decouples skeletal structure from surface shape for more accurate and interpretable results.
    Downloads: 8 This Week
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  • 3
    ComfyUI-3D-Pack

    ComfyUI-3D-Pack

    An extensive node suite that enables ComfyUI to process 3D inputs

    ...The package allows the platform to process inputs such as meshes and UV textures and integrate them into generative workflows similar to those used for image and video generation. It incorporates modern 3D generation technologies including neural radiance fields, Gaussian splatting, and other AI-driven reconstruction techniques. Through these nodes, users can convert images into 3D models, manipulate geometry, and experiment with generative 3D workflows inside the visual pipeline editor.
    Downloads: 5 This Week
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  • 4
    PyTorch3D

    PyTorch3D

    PyTorch3D is FAIR's library of reusable components for deep learning

    PyTorch3D is a comprehensive library for 3D deep learning that brings differentiable rendering, geometric operations, and 3D data structures into the PyTorch ecosystem. It’s designed to make it easy to build and train neural networks that work directly with 3D data such as meshes, point clouds, and implicit surfaces. The library provides fast GPU-accelerated implementations of rendering pipelines, transformations, rasterization, and lighting—making it possible to compute gradients through full 3D rendering processes. ...
    Downloads: 2 This Week
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  • 5
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension.
    Downloads: 14 This Week
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  • 6
    COLMAP

    COLMAP

    Structure-from-Motion and Multi-View Stereo

    COLMAP is a general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. It offers a wide range of features for the reconstruction of ordered and unordered image collections. The software is licensed under the new BSD license.
    Downloads: 36 This Week
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  • 7
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    Depth Anything 3 is a research-driven project that brings accurate and dense depth estimation to any input image or video, enabling foundational understanding of 3D structure from 2D visual content. Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography, AR/VR content creation, robotics perception, and 3D reconstruction workflows, making it versatile across industries and research domains. ...
    Downloads: 6 This Week
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  • 8
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. ...
    Downloads: 0 This Week
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  • 9
    Map-Anything

    Map-Anything

    MapAnything: Universal Feed-Forward Metric 3D Reconstruction

    Map-Anything is a universal, feed-forward transformer for metric 3D reconstruction that predicts a scene’s geometry and camera parameters directly from visual inputs. Instead of stitching together many task-specific models, it uses a single architecture that supports a wide range of 3D tasks—multi-image structure-from-motion, multi-view stereo, monocular metric depth, registration, depth completion, and more.
    Downloads: 0 This Week
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  • 10
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    ...As a general-purpose monocular depth backbone, Depth Pro slots into 3D reconstruction, relighting, and scene understanding workflows that benefit from metric predictions.
    Downloads: 2 This Week
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  • 11
    video2robot

    video2robot

    End-to-end pipeline converting generative videos

    video2robot is an end-to-end open-source pipeline that converts generative video or prompt-driven motion content into executable humanoid robot motion sequences, enabling researchers and developers to go from high-level action descriptions or videos to robot-ready motion data. The pipeline supports both prompt-to-video generation using models like Veo/Sora and video upload processing, followed by human pose extraction through a 3D pose model and retargeting of that motion to robot joints using a general motion retargeting system. This workflow allows users to generate robot motion files that specify joint angles, root positions, and orientations that can be deployed on supported robot platforms (e.g., Unitree models). Video2robot includes scripts for each stage of the pipeline (generation, extraction, conversion, visualization) and can run as a CLI or through a basic web UI.
    Downloads: 2 This Week
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  • 12
    OpenClaw Office

    OpenClaw Office

    OpenClaw Office is the visual monitoring and management frontend

    OpenClaw Office is a visual monitoring and management interface designed for the OpenClaw multi-agent system, providing an immersive and interactive way to observe and control autonomous AI agents. It presents agent activity through a virtual office environment, where each agent is represented as an animated entity within a 2D or 3D workspace. The platform enables real-time visualization of agent states, interactions, and workflows, making complex multi-agent coordination easier to understand and debug. Users can observe communication flows between agents through visual connections, track token usage and operational costs, and analyze performance through integrated dashboards and charts. ...
    Downloads: 0 This Week
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  • 13
    OSWorld

    OSWorld

    Benchmarking Multimodal Agents for Open-Ended Tasks

    OSWorld is an open-source synthetic world environment designed for embodied AI research and multi-agent learning. It provides a richly simulated 3D world where multiple agents can interact, perform tasks, and learn complex behaviors. OSWorld emphasizes multi-modal interaction, enabling agents to process visual, auditory, and symbolic data for grounded learning in a simulated world.
    Downloads: 0 This Week
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  • 14
    comfyui-mixlab-nodes

    comfyui-mixlab-nodes

    Workflow and speech recognition app

    comfyui-mixlab-nodes is a large collection of custom nodes for ComfyUI that turns workflows into interactive apps and adds real-time multimedia, LLM, and TTS capabilities. It introduces a “Workflow-to-APP” concept, where a ComfyUI graph can be transformed into a Web App through an AppInfo node, complete with categories, batch prompts, and editable configurations. The project also brings Real-time Design features like screen capture and floating video nodes, enabling creative pipelines that...
    Downloads: 5 This Week
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  • 15
    Minigrid

    Minigrid

    Simple and easily configurable grid world environments

    ...It supports the Gymnasium-style environment API so that RL researchers can plug it into their existing frameworks and algorithms with minimal adaptation. Because of its simplicity, it is often used for rapid prototyping, analytic experiments, curriculum learning, or pedagogical tutorials. While it is not a full 3D simulation environment, its strength lies in enabling many environment resets and steps cheaply, which is valuable for algorithmic RL research rather than high-fidelity rendering.
    Downloads: 0 This Week
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  • 16
    CVPR 2025

    CVPR 2025

    Collection of CVPR 2025 papers and open source projects

    CVPR 2025 curates accepted CVPR 2025 papers and pairs them with their corresponding code implementations when available, giving researchers and practitioners a fast way to move from reading to reproducing. It organizes entries by topic areas such as detection, segmentation, generative models, 3D vision, multi-modal learning, and efficiency, so you can navigate the year’s output efficiently. Each paper entry typically includes a title, author list, and links to the paper PDF and official or third-party code repositories. The list frequently highlights benchmarks, leaderboards, or notable results so readers can assess impact at a glance. ...
    Downloads: 0 This Week
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  • 17
    DeepSpeed

    DeepSpeed

    Deep learning optimization library: makes distributed training easy

    ...Achieve extreme compression for an unparalleled inference latency and model size reduction with low costs DeepSpeed offers a confluence of system innovations, that has made large scale DL training effective, and efficient, greatly improved ease of use, and redefined the DL training landscape in terms of scale that is possible. These innovations such as ZeRO, 3D-Parallelism, DeepSpeed-MoE, ZeRO-Infinity, etc. fall under the training pillar.
    Downloads: 0 This Week
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  • 18
    Make-A-Video - Pytorch (wip)

    Make-A-Video - Pytorch (wip)

    Implementation of Make-A-Video, new SOTA text to video generator

    ...Passing in images (if one were to pretrain on images first), both temporal convolution and attention will be automatically skipped. In other words, you can use this straightforwardly in your 2d Unet and then port it over to a 3d Unet once that phase of the training is done.
    Downloads: 1 This Week
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  • 19
    Shap-E

    Shap-E

    Generate 3D objects conditioned on text or images

    ...The repository contains sample notebooks (e.g. sample_text_to_3d.ipynb, sample_image_to_3d.ipynb) so users can try out text → 3D or image → 3D generation. The code is distributed under the MIT license, and includes a “model card” that documents limitations, recommended use, and ethical considerations.
    Downloads: 3 This Week
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  • 20
    daily-paper-computer-vision

    daily-paper-computer-vision

    Document papers compiled daily in computer vision/deep learning

    This repo is a running feed of computer-vision research, tracking new papers and notable results so practitioners can keep up without scouring multiple sites. It’s organized chronologically and often thematically, making it easy to scan what’s new in detection, segmentation, recognition, generative vision, 3D, and video understanding. The cadence is intentionally frequent, reflecting how quickly CV advances and how hard it is to maintain awareness while working full time. By aggregating paper titles and references in one place, it reduces the overhead of deciding what to read next and helps you spot trends early. It doubles as a personal knowledge log: you can star or fork it to build your own “to-read” roadmap. ...
    Downloads: 0 This Week
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  • 21
    Recast Navigation

    Recast Navigation

    Navigation mesh generation and pathfinding toolkit for game AI systems

    Recast Navigation is an open source toolkit designed for building navigation meshes and performing pathfinding in 3D environments, particularly for video games and simulations. It provides a set of libraries that transform input geometry into navigation meshes that AI agents can use to move through virtual worlds. Its core component, Recast, constructs navigation meshes by rasterizing triangle meshes into voxels, filtering out areas that are not walkable, and converting the remaining regions into polygon meshes suitable for navigation. ...
    Downloads: 2 This Week
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  • 22
    PIFuHD

    PIFuHD

    High-Resolution 3D Human Digitization from A Single Image

    PIFuHD (Pixel-Aligned Implicit Function for 3D human reconstruction at high resolution) is a method and codebase to reconstruct high-fidelity 3D human meshes from a single image. It extends prior PIFu work by increasing resolution and detail, enabling fine geometry in cloth folds, hair, and subtle surface features. The method operates by learning an implicit occupancy / surface function conditioned on the image and camera projection; at inference time it queries dense points to reconstruct a mesh via marching cubes. ...
    Downloads: 3 This Week
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  • 23
    Point-E

    Point-E

    Point cloud diffusion for 3D model synthesis

    point-e is the official repository for Point-E, a generative model developed by OpenAI that produces 3D point clouds from textual (or image) prompts. Its principal advantage is speed: it can generate 3D assets in just 1–2 minutes on a single GPU, which is significantly faster than many competing text-to-3D models. The model works via a two-stage diffusion approach: first, it uses a text → image diffusion network to produce a synthetic 2D view consistent with the prompt; then a second diffusion model converts that image into a 3D point cloud. ...
    Downloads: 0 This Week
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  • 24
    3D-Machine-Learning

    3D-Machine-Learning

    A resource repository for 3D machine learning

    ...The repository includes references to important research papers covering topics such as point cloud processing, 3D reconstruction, shape analysis, and scene understanding. It also organizes links to university courses and other educational materials that explore machine learning methods for 3D data. Because the field is evolving rapidly, the repository functions as a continuously expanding knowledge base for researchers and developers studying 3D perception systems.
    Downloads: 0 This Week
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  • 25

    Pathfinder MineSweeper

    Une implémentation de l'algo A*

    ...Ici le programme extrait les données d'un terrain à partir d'une heightmap. Puis le robot simulé trace son chemin de bombe en bombe sur le terrain. Tout ceci vu par l'utilisateur via un affichage 3D. L'algorithme utilisé pour le pathfinding est l'algorithme A* (A STAR)
    Downloads: 0 This Week
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