Showing 269 open source projects for "c# source code example"

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  • 1
    RoboComp
    RoboComp is a robotics framework providing a set of open-source, distributed, real-time robotic and artificial vision software components and the necessary tools to create and manage them.
    Downloads: 0 This Week
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  • 2

    LWPR

    Locally Weighted Projection Regression (LWPR)

    ..., Aaron D'Souza and Stefan Schaal, Incremental Online Learning in High Dimensions, Neural Computation, vol. 17, no. 12, pp. 2602-2634 (2005). [2] Stefan Klanke, Sethu Vijayakumar and Stefan Schaal, A Library for Locally Weighted Projection Regression, Journal of Machine Learning Research (JMLR), vol. 9, pp. 623--626 (2008). More details and usage guidelines on the code website.
    Downloads: 0 This Week
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  • 3

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0...
    Downloads: 0 This Week
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  • 4

    KMeansAniX

    Animation of kmeans clustering using X Window System

    Open source animation of kmeans clustering in X Window System using the C++ libplotter library. Supports Linux, Mac, and BSD. Includes common initialization methods such as Forgy, Macqueen, random, and angular. Sample videos are available through the Files Tab above. The SVN repo is accessible thorugh the Code Tab above. Requires a C++ compiler, libplot-dev, and libncurses5-dev Mac alternative to libplot-dev: macports plotutils +x11
    Downloads: 0 This Week
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  • 5
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
    Downloads: 0 This Week
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  • 6
    Tools and libraries for cross platform developement of intelligent agents.
    Downloads: 0 This Week
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  • 7
    Scorpius Robocup soccer simulation team. we will release our binaries, base code, trainers and useful documents here.
    Downloads: 0 This Week
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  • 8
    neural network designer

    neural network designer

    a dbms for neural nets. Chatbots, DTrees, random forests, n-grams,...

    This project consists out of a windows based designer application and a library (that can run on multiple platforms, including android) together with several demo applications (including an MVC3 chatbot client and an android application). It is probably best compared to a database management system, but for neural networks instead of relational data. As such, the library is optimized for handling any type of data-size by using advanced streaming and caching algorithms. With the designer,...
    Downloads: 6 This Week
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  • 9

    drvq

    dimensionality-recursive vector quantization

    drvq is a C++ library implementation of dimensionality-recursive vector quantization, a fast vector quantization method in high-dimensional Euclidean spaces under arbitrary data distributions. It is an approximation of k-means that is practically constant in data size and applies to arbitrarily high dimensions but can only scale to a few thousands of centroids. As a by-product of training, a tree structure performs either exact or approximate quantization on trained centroids, the latter...
    Downloads: 1 This Week
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  • 10

    EasyCP

    The easiest C++ way to deal with constraints !

    EasyCP is a modern, user-friendly C++ library that lets you use constraint programming in a very natural way, taking advantage of its expressive power. Just model and let the CSP (Constraint Satisfaction Problem) solver do the job !
    Downloads: 0 This Week
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  • 11

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the concepts...
    Downloads: 0 This Week
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  • 12
    [I'm rewriting a more portable version of this software, please goto the lifeSystem project on sf] Runtime module (re)loader and (re)linker (educational purposes) OpenGL based modular non-intrusive gui Example applications (an animal species simulator with fuzzy AI is included)
    Downloads: 0 This Week
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  • 13
    An object oriented ray tracer and image manipulation library. Also comprises ZRVision, a computer vision support library and several example apps illustrating what can be done with ZeroRay.
    Downloads: 0 This Week
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  • 14
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 1 This Week
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  • 15

    CLIPSwl

    CLIPS with lock support. CLIPS for safely handling simultaneous access

    CLIPSwl is a modified project based on CLIPS(C Language Integrated Production System)(https://sourceforge.net/projects/clipsrules/), a public domain open-source software tool for building expert systems. CLIPS(ver. 6.24) is unsafe when access simultaneously occurs at the same environment, because the environment data of CLIPS are not protected for simultaneous access. We modified the CLIPS (ver. 6.24) to support lock/unlock functions in a flexible way. CLIPSwl doesn't use complicated...
    Downloads: 0 This Week
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  • 16
    Audivolv

    Audivolv

    Artificial intelligence evolves musical instruments played with mouse

    Artificial Intelligence (AI) evolves musical instruments you play with the mouse from small blocks of Java code that operate on numbers, each block designed to keep all numbers in range -1 to 1 if they started in that range, and combinations of these evolved codes running 44100 times per second for high quality 44.1 khz audio. You can also write the Java code into its window. Uses Javassist internal compiler on the new Java code assembled by renaming variables to overlap eachother...
    Downloads: 2 This Week
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  • 17
    The Whole-Body Control framework jointly developed at Stanford University and The University of Texas at Austin provides advanced control for fixed base manipulators and is currently running on the the Meka A2 Arm and the Dreamer/Meka Humanoid robot. The code repository is hosted on Github, please go to https://github.com/poftwaresatent/stanford_wbc
    Downloads: 0 This Week
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  • 18
    CRFSharp

    CRFSharp

    CRFSharp is a .NET(C#) implementation of Conditional Random Field

    CRFSharp(aka CRF#) is a .NET(C#) implementation of Conditional Random Fields, an machine learning algorithm for learning from labeled sequences of examples. It is widely used in Natural Language Process (NLP) tasks, for example: word breaker, postagging, named entity recognized, query chunking and so on. CRF#'s mainly algorithm is the same as CRF++ written by Taku Kudo. It encodes model parameters by L-BFGS. Moreover, it has many significant improvement than CRF++, such as totally parallel...
    Downloads: 0 This Week
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  • 19
    mlpy

    mlpy

    Machine Learning Python

    mlpy is a Python module for Machine Learning built on top of NumPy/SciPy and of GSL. mlpy provides high-level functions and classes allowing, with few lines of code, the design of rich workflows for classification, regression, clustering and feature selection. mlpy is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 3. mlpy is available both for Python >=2.6 and Python 3.X.
    Downloads: 4 This Week
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  • 20
    KinectCAD

    KinectCAD

    Gesture based movement with CATIA

    This project provides a gesture based movement of part objects in the CAD-system CATIA. It is possible to rotate, move or zoom in or out. Further there is a rudimentary speech recognition to change the rotating axes or to do some other helpful things. KinectCAD has been written in Visual C# 2010. The package includes the source code and binaries files. To start KinectCAD it is necessary to have a correct installed Microsoft Kinect. Also it is helpful if there is an installed Kinect SDK V1...
    Downloads: 2 This Week
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  • 21
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 22
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 23
    A C++ implementation of Dynamic Field Theory (DFT), Amari kind of space-time continuous fields representing activation of populations in neural cortex. Source code for the GUI is available through SVN.
    Downloads: 0 This Week
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  • 24
    Computer vision tracking module written in C++ as an extension to OpenCV, this code is the foundation for the "Are We There Yet?" installation by Ken Goldberg and Gil Gershoni in the Contemporary Jewish Museum Mar 31 - Jul 31 2011.
    Downloads: 0 This Week
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  • 25
    The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
    Downloads: 0 This Week
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