Showing 1657 open source projects for "java]"

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  • 1

    Black Hole Cortex

    Sphere surface layers of visual cortex approach maximum info density

    Near the surface (even horizon) of a black hole, there is maximum information density in units of squared plancks (and some translation to qubits). Similarly, our imagination is the set of all possible things we can draw onto our most dense layer of visual cortex in electricity patterns. Bigger layers have more neurons to handle those possibilities. A Black Hole Cortex is a kind of visual cortex that has density of neuron layers similar to density at various radius from a black hole. What we...
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  • 2
    Software agents and human actors combine their decision making skills to arrive at efficient solutions to real-life planning and scheduling problems, especially in domains where unexpected incidents require changes to existing plans.
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  • 3

    JaCHMM

    Java Conditioned Hidden Markov Model library

    The JaCHMM - the Java Conditioned Hidden Markov Model library - is a complete implementation of a CHMM in Java ready to use either on command line or as a module. The JaCHMM is licenced under the BSD licence. It gives an implementation of the Viterbi, Forward-Backward, Baum-Welch and K-Means algorithms, all adapted for the CHMM. JaCHMM is based on the JaHMM and also designed to achieve reasonable performance without making the code unreadable.
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  • 4
    Tower of Zaldagor

    Tower of Zaldagor

    The classic intelligent role playing game

    Tower of Zaldagor is a roleplaying game (RPG) where you need to use your wits and skills to complete challenges. Blade Kahn, a king of Sonthalas, has lost his daughter to the Great White Dragon: Zaldagor. She has been kidnapped by humanoids. You have been picked among the elite to return his daugther safely. Engage into an epic story where Gods change the future and demons interfere with the present. Download and discover the beginning of an epic story. The Android version is now available!...
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  • 5

    SIGGI

    Simulation of Ideation Games and Games concerning Ideation

    This is the SIGGI program used for a diploma thesis in 2012. It can be used as a solid basis for research concerning Ideation Games (Idea Creation). If you have module requests or want to contribute please contact the author.
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  • 6
    Syntactic-Semantic RuleML Editor
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  • 7
    SEAGE
    Search Agents - a framework for collaboration of meta-heuristic agents
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  • 8
    OpenCyc is the open source version of the Cyc(r) technology, the world's largest and most complete general knowledge base and reasoning engine. A new release with even more content, better performance, and improved reliability will be up shortly.
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  • 9
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  • 10
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen.
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  • 11
    JECL, pronounced "Jekyll", is an open-source Java library implementing a variety of evolutionary algorithms. The goal is to provide a uniform interface for describing problems, running evolutionary algorithms, and accumulating results. The Java Evolutionary Computation Library is no longer under active development. We suggest the MOEA Framework (http://www.moeaframework.org/), jMetal (http://jmetal.sourceforge.net/), ECJ (http://cs.gmu.edu/~eclab/projects/ecj/) or JGAP (http://jgap.sourceforge.net/) as alternatives.
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  • 12

    cognity

    A neural network library for Java.

    Cognity is an object-oriented neural network library for Java. It's goal is to provide easy-to-use, high level architecture for neural network computations along with reasonable performance.
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  • 13
    This software records and replays user interaction with the computer. It can be interfaced through voice commands.
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  • 14

    Face Detect (JavaCV)

    Face Detection and Facial Feature Extraction using JavaCV

    A simple Face detection program using JavaCV and OpenCV . Implementing facial feature extraction and face recognition.
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  • 15
    Audivolv

    Audivolv

    Artificial intelligence evolves musical instruments played with mouse

    Artificial Intelligence (AI) evolves musical instruments you play with the mouse from small blocks of Java code that operate on numbers, each block designed to keep all numbers in range -1 to 1 if they started in that range, and combinations of these evolved codes running 44100 times per second for high quality 44.1 khz audio. You can also write the Java code into its window. Uses Javassist internal compiler on the new Java code assembled by renaming variables to overlap eachother and reordering, copying, and removing blocks of code. ...
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  • 16
    Swarm Wars

    Swarm Wars

    Safety in numbers.

    REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars video sample: http://youtu.be/s5mLNbdBQGY A game where you evolve & compete AI swarms. The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material. This behavior is controlled by a genetically evolved...
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  • 17
    asdnetworks

    asdnetworks

    Framework used to represents English grammars graphically

    Augmented Syntax Diagrams (ASDs) provide a framework to represent grammars of natural languages as directed graphs -- that is, as networks of nodes and edges. Nodes represent instances (or usages) of words and phrase types in a language such as English.
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  • 18
    JBoost is a simple, robust system for classification. JBoost contains implementations of several boosting algorithms in an alternating decision tree framework. In addition, JBoost provides extensible software for adding more learning algorithms.
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  • 19
    EpochX
    EpochX is an open source genetic programming framework, specifically for analysing the properties of evolutionary automatic programming. It supports 3 popular representations - Strongly-Typed GP, Context-Free Grammar GP and Grammatical Evolution.
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  • 20

    Game recommender

    A game recommender engine in Java.

    Built in 2007 with I.Argyropoulos. Rule based, 1st order relational logic.
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  • 21
    Carafe is an implementation of Conditional Random Fields and related algorithms targeted at text processing applications. The latest version, jCarafe, is implemented in Scala and runs on the JVM.
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  • 22
    SecondString is a Java toolkit for developing and evaluating approximate string comparision operators. It includes abstract classes for various edit-distance based comparators, concrete implementations of several published approximate comparators, a suit
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  • 23

    Dinapter:

    Generate adaptation contracts between incompatible services

    Dinapter automatically generates a mapping between methods of incompatible components/services based on their public interfaces and behaviors. It uses a combination of expert system and A* algorithm. Dinapter is the prototype resulting from a couple of research papers: * J.A. Martín, E. Pimentel. Automatic Generation of Adaptation Contracts, FOCLASA'08, ENTCS, 2008 - http://goo.gl/21iJZ * J.A. martín, E. Pimentel. Dinapter: Automatic Adapter Specification for Software Composition,...
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  • 24
    An implementation of Back Propagation Neuron Network
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  • 25

    FreeFuzzyTime

    It's a time reasoner that can be integrated in medical applications.

    FuzzyTime module is a time reasoner base on Fuzzy Temporal Constraint Networks (FTCN) which treats fuzzy temporal information efficiently. It can be integrated into applications for diagnosis. This is especially important in areas like Intesive Care Units where patients' data are handled by a temporal data base. The FuzzyTime module is a structure which consists of three levels of abstraction. The upper layer is the user interface where a translator transforms the expressions introduced by...
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