Open Source Mobile Operating Systems Animation Software

Animation Software for Mobile Operating Systems

Browse free open source Animation software and projects for Mobile Operating Systems below. Use the toggles on the left to filter open source Animation software by OS, license, language, programming language, and project status.

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  • 1
    macSVG

    macSVG

    An open-source macOS app for designing HTML5 SVG

    macSVG is a MIT-licensed open-source macOS app for designing HTML5 SVG 1.1 (Scalable Vector Graphics) art and animation. macSVG can produce dynamic, high-quality graphics and animation for HTML5 web views that work on most major desktop and mobile platforms, including iOS, Android, macOS, Microsoft Windows and Linux. macSVG uses the standard macOS WebKit framework for interactive editing and rendering of SVG documents, in addition to several Cocoa plug-in bundles for editing SVG elements and attributes. Apple’s free Xcode system is required to build the macOS application from the source code. Most of the application source code is written in Objective-C language, but a Swift language target has been added recently for a plug-in editor bundle. To build macSVG.app, open "macSVG.xcworkspace" in Xcode, set the build target to "macSVG Debug", build and run.
    Downloads: 11 This Week
    Last Update:
    See Project
  • 2
    Rich Path

    Rich Path

    Draw as you want, animate much as you can

    Rich Android Path. Draw as you want. Animate as much as you can. Full Animation Control on Paths and VectorDrawables: Animate any attribute in a specific path in the VectorDrawable.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 3
    Lottie

    Lottie

    Render After Effects animations natively on Mobile, Web & React Native

    Lottie is a wonderful library for Android, iOS, Web, and Windows that works by parsing Adobe After Effects animations that have been exported as json with Bodymovin, and then rendering these natively on mobile and on the web! Now you can have beautiful animations without engineers having to recreate everything by hand. Building animations by hand is time consuming, and other animation alternatives like Gifs and Png sequences don’t offer the same flexibility and varied features that Lottie offers. With Lottie, you can achieve exquisite animations exactly how you want, with no additional engineering effort whatsoever. Take a look at the many beautiful animation possibilities available to you on http://airbnb.io/lottie/
    Downloads: 7 This Week
    Last Update:
    See Project
  • 4
    Popup Page Plugin for Xamarin Forms

    Popup Page Plugin for Xamarin Forms

    Xamarin Forms popup plugin

    Rg.Plugins.Popup is a cross-platform plugin for Xamarin.Forms that allows you to open Xamarin.Forms pages as a popup that can be shared across iOS, Android, UWP, and macOS. Also, the plugin allows you to use very simple and flexible animations for showing popup pages.
    Downloads: 7 This Week
    Last Update:
    See Project
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    Lottie for iOS

    Lottie for iOS

    An iOS library to natively render After Effects vector animations

    Lottie‑iOS is an open-source library by Airbnb that renders After Effects animations (in JSON or .lottie format) natively on Apple platforms, including iOS, macOS, tvOS, and visionOS. Written in Swift, it supports SwiftUI and UIKit integrations and enables fluid vector animations with minimal performance overhead.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 6
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype animations in a Swift playground like what we can do in Framer. Also, we can use the output of the design directly in the production-ready App.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 25 This Week
    Last Update:
    See Project
  • 8
    Android View Animations

    Android View Animations

    Cute view animation collection

    A collection of different animation effects for Android. For making animations more real, there is another project named Android Easing Functions which is an implementations of easing functions on Android. It is necessary to dependent that project. You can contribute with your own amazing animation effects.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 9
    Shape Shifter

    Shape Shifter

    SVG icon animation tool for Android, iOS, and the web

    Shape Shifter is a web-app that simplifies the creation of icon animations for Android, iOS, and the web. This tool currently exports to standalone SVGs, SVG spritesheets, and CSS keyframe animations for the web, as well as to AnimatedVectorDrawable format for Android. I am totally open to adding support for other export formats as well, so if you have a format that you'd like to see added in the future, file a feature request! The ability to add/remove points to each path without altering their original appearance. The added points can be modified by dragging them to different positions along the path, and they can be later deleted using the keyboard as well. The ability to reverse/shift the relative positions of each path's points. While reordering points won't affect whether or not two paths are compatible, it often plays a huge role in determining the appearance of the resulting animation.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 10
    android-gif-drawable

    android-gif-drawable

    Views and drawable for displaying animated GIFs on Android

    Bundled GIFLib via JNI is used to render frames. This way should be more efficient than WebView or Movie classes. Current development builds (build from dev branch) are published to OSS snapshot repository. To use them, specify repository URL in repositories block. For Android 4.2+ (API level 17+). Supports GifTextureView hardware-accelerated rendering, and GifTexImage2D OpenGL ES 2.0+. See sample directory. Sample project is under construction. Not all features are covered yet. The simplest way is to use GifImageView (or GifImageButton) like a normal ImageView. If drawables declared by android:src and/or android:background are GIF files then they will be automatically recognized as GifDrawables and animated. If given drawable is not a GIF then mentioned Views work like plain ImageView and ImageButton. GifTextView allows you to use GIFs as compound drawables and background.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 11
    Lottie-Web

    Lottie-Web

    Render After Effects animations natively

    Lottie-Web renders vector animations exported from Adobe After Effects as lightweight JSON, playing them in the browser via SVG or Canvas. Animations remain crisp at any resolution, load quickly compared to videos or GIFs, and can be controlled programmatically for interactivity. The runtime supports playback options like loop, autoplay, segment control, and event hooks, making it easy to sync motion with UI state. Because animations are data rather than pixels, designers and developers can collaborate: designers export with the Bodymovin plugin, and developers integrate the JSON with minimal code. The renderer handles masks, shapes, and keyframe timing to closely mirror After Effects behavior within web constraints. This approach brings high-quality motion design to product interfaces without large asset sizes or complex sprite workflows.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12
    Shimmer

    Shimmer

    An easy way to add a simple, shimmering effect to any view

    Shimmer is a lightweight Objective-C library by Facebook that adds an elegant, animated shimmering effect to views—used as a subtle loading indicator, such as in the Paper app. There's also an example project. In the example, you can swipe horizontally and vertically to try various shimmering parameters, or tap to start or stop shimmering. (To build the example locally, you'll need to open FBShimmering.xcworkpace rather than the .xcodeproj.) Shimmer uses the -[CALayer mask] property to enable shimmering, similar to what's described in John Harper's 2009 WWDC talk (unfortunately no longer online). Shimmer uses CoreAnimation's timing features to smoothly transition "on-beat" when starting and stopping the shimmer.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 7 This Week
    Last Update:
    See Project
  • 14
    Android-Snowfall

    Android-Snowfall

    Fully customizable implementation of "Snowfall View" on Android

    Fully customizable implementation of "Snowfall View" on Android.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    Bilibili Android Client

    Bilibili Android Client

    An unofficial bilibili client for Android

    The realization of six modules on the homepage, recommendation, drama, live broadcast, follow, partition, and discovery. Video details interface, video comments, video playback completed by ijkplayer, and barrage functions implemented by the flame barrage library. The realization of the fan drama module, including the topic details interface, the fan drama details interface, the fan drama broadcasting table, the fan drama index, the new fan serial, and the new fan by season. Use ijkplayer to realize the playback of live video. (The barrage of the live broadcast has not been implemented, and the data of the barrage is not available for the time being). Realization of game center, topic center, activity center, original leaderboard, region leaderboard, offline cache. The default minSdkVersion of the project is set to 21, because some interfaces below 21 may need to be adapted. Due to the limited time, it can only be improved slowly in the later stage.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    Bubble-Picker

    Bubble-Picker

    Animation which can be used for content picking for Android

    Our Bubble Picker is an example of an animation that is equally appealing to different groups of users. Bubbles summarize information into convenient UI elements that are easy to understand and also visually consistent. It makes the interface simple enough for novice users and still feels interesting for experienced ones. This type of animation is very helpful for apps rich in content, where users have to make a choice from a list of options. For example, in our component, we used bubbles to hold names of potential destinations for a travel app. Bubbles float freely, and when a user taps on one of them, the chosen bubble grows in size. It gives users meaningful feedback on their actions and enhances the sense of direct manipulation.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    Context-Menu.iOS

    Context-Menu.iOS

    You can easily add awesome animated context menu to your app

    You can easily add an awesome animated context menu to your app. You are welcome to see the sample of the project for a fully operating sample in the Example folder. To customize menu items side positions you can specify a 'menuItemsSide' property. When it is set to 'Right' the first cell will be opened from right to left and the selected cell will be closed and vice versa and when it set to 'Left' the first cell will be opened from left to right and the selected cell will be closed vice versa. Default - Right. Also, to customize menu items appearance direction you can specify the 'menuItemsAppearanceDirection' property. Default - FromTopToBottom.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    Display Switcher

    Display Switcher

    Custom transition between two collection view layouts

    We designed a UI that allows users to switch between list and grid views on the fly and choose the most convenient display type. List view usually provides more details about each user or contact. Grid view allows more users or contacts to appear on the screen at the same time. We created design mockups for both list and grid views using Sketch. As soon as the mockups were ready, we used Principle to create a smooth transition between the two display types. Note that the hamburger menu changes its appearance depending on which view is activated.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    Flutter Spinkit

    Flutter Spinkit

    A collection of loading indicators animated with flutter

    A collection of loading indicators animated with flutter.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    HelloCharts for Android

    HelloCharts for Android

    Charts/graphs library for Android compatible with API 8+

    Charting library for Android compatible with API 8+(Android 2.2). Works best when hardware acceleration is available, so API 14+(Android 4.0) is recommended. Apache License 2.0. Line chart (cubic lines, filled lines, scattered points), column chart (grouped, stacked, negative values), pie chart, bubble chart, combo chart (columns/lines), preview charts (for column chart and line chart), zoom (pinch to zoom, double tap zoom), scroll and fling. Custom and auto-generated axes (top, bottom, left, right, inside), and animations. Code of a demo application is in hellocharts-samples directory, requires appcompat v21. The demo app is also ready for download on Google Play. Every chart view can be defined in layout xml file or created in code and added to layout later. After the chart data has been set you can still modify its attributes but right after that you should call set*ChartData() method again to let chart recalculate and redraw data.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    JazzHands

    JazzHands

    A simple keyframe-based animation framework for UIKit

    Jazz Hands is a simple keyframe-based animation framework for UIKit. Animations can be controlled via gestures, scroll views, KVO, or ReactiveCocoa. Jazz Hands is used extensively in IF and DO by IFTTT for iPhone and iPad, most famously in the app intro. Open JazzHandsDemo.xcworkspace to see a simple demonstration of moving, scaling, fading, and transforming views in a scrolling app intro. To run the example project, clone the repo, and run pod install from the Example directory. Looking to incorporate Jazz Hands into your Swift project? Check out RazzleDazzle, our brand new scrolling keyframe animations library reimagined in Swift. As a bonus, because it's built on top of the animations library, you can even tell JazzHands that you'd like one of your views to show up on multiple pages while other views scroll past, with a single call to keepView:onPages. To see the new JazzHands 2.0 AutoLayout magic in action, check out the example project.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 22
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    Jelly is a library for animated, non-interactive & interactive view controller transitions and presentations with a focus on a simple yet flexible API. With a few lines of source code, interactive UIViewController transitions and custom resizable UIViewController presentations can be created, without the use of the cumbersome UIKit Transitioning API. Interactive transitions can be activated for the slide and the cover transitions. If the transitions are to be interactive, only an InteractionConfiguration object has to be passed to the presentation. Here 3 parameters play an important role. First, the completion threshold, determines the percentage of the animation that is automatically completed as soon as the user finishes the interaction. The second parameter is the actual type of interaction. Jelly offers the .edge and the .canvas type. In a .edge transition, the user must execute the gesture from the edge of the screen.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality context. RUISwitch is a 3D toggle switch with an on and off state. Default bounding box is 2x1x1m. RUIStepper is used to increment or decrement a value. Default bounding box is 2x1x0.25m. An interactive track to represent an interpolated value. Default bounding box is 10x1x1m including thumb. RUIButton is used to initiate a specified action. The action here will only trigger if the gesture begins on a button, and also ends on the same button.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    Segmentio

    Segmentio

    Animated top/bottom segmented control written in Swift

    Animated top/bottom segmented control written in Swift. Segment width relies on SegmentioPosition enum. The width can be fixed according to the maximum visible items or dynamic according to segment's content size. Selection indicator can be customized by passing an instance of SegmentioIndicatorOptions. Horizontal borders can be customized by passing an instance of SegmentioHorizontalSeparatorOptions. Separators between segments can be customized by passing an instance of SegmentioVerticalSeparatorOptions.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    Side Menu

    Side Menu

    Animated side menu with customizable UI

    Animated side menu with customizable UI. If you want, for example, to dismiss your menu when a tap outside menu takes place, you should pass false to shouldPassEventsOutsideMenu flag and assign a tappedOutsideHandler.In fact, you are free to do whatever you want when a tap outside menu occurs or, if you want to have access to your content view controller, just pass true and assign tappedOutsideHandler to nil.
    Downloads: 1 This Week
    Last Update:
    See Project
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