Showing 6 open source projects for "simulation"

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    Context for your AI agents

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  • 1
    Juggling Lab

    Juggling Lab

    Juggling Lab juggling animator

    Juggling Lab is an open-source juggling simulation and animation software designed to visualize juggling patterns. It allows users to create, simulate, and analyze various juggling sequences, offering both 2D and 3D visualizations. Juggling Lab is highly customizable, supporting complex patterns and siteswap notation, making it a valuable tool for jugglers, performers, and enthusiasts looking to practice or study new routines.
    Downloads: 16 This Week
    Last Update:
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  • 2

    SmartBody

    Character animation system for games and simulations.

    ...) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 2 This Week
    Last Update:
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  • 3
    Advance

    Advance

    Physics-based animations for iOS, tvOS, and macOS

    ...Animator allows for more flexibility in the types of animation that can be performed, but gives up some convenience in order to do so. Specifically, animators allow for any type of animation or simulation to be performed for a single value. Simulated animations use a simulation function to power a physics-based transition. Simulation functions are types conforming to the SimulationFunction protocol. Values conforming to the VectorConvertible protocol can be animated by Advance. Conforming types can be converted to and from a Vector implementation.
    Downloads: 0 This Week
    Last Update:
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  • 4
    JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
    Downloads: 0 This Week
    Last Update:
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  • Yeastar: Business Phone System and Unified Communications Icon
    Yeastar: Business Phone System and Unified Communications

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  • 5
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
    Last Update:
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  • 6
    The project involves in showing in brief about the heavenly object in the outerspace mostly meteors , comets and galaxies.
    Downloads: 0 This Week
    Last Update:
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