A collection of tools, libraries, and tests for Vulkan shader
RetroArch is a frontend for emulators, game engines and media players.
Set of Kotlin APIs to make graphics math easier to write.
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
A dead simple 2D game engine for Go
Lua Virtual Reality engine
A language for fast, portable data-parallel computation
Support for legacy OpenGL in core profiles
3D modeler, 3D game maker, 3D demo maker
High performance, cross-platform machine learning for Unity Engine
NES and Gameboy emulator for Android
Lightweight and modular C++11 graphics middleware for data and games
GPU Fragment Shaders Repository - GLSL
Multi-threaded game engine for Android
simple 3d scene viewer for windows/linux/android
Code that is helpful for Android OpenGL ES Programs