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  • 1
    The EXT Library is set of various useful classes, templates and macros that extend functionality provided by ISO C++ (ext sub-library), standard C and C++ library (lib), to abstract parts of Windows API (win) and access PE file resources (res).
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  • 2

    EZvolve Foundation Classes

    Data types and utility classes for use with evolutionary algorithms.

    EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
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  • 3
    Easiest Calendar Creator

    Easiest Calendar Creator

    Displays any calendar starting with 1760... at no cost!

    This application can create any year calendar after the year 1759. Special feature: => Calendar creation in mass.
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  • 4
    This is meant to be a powerful, but easy to use math software. It's by the user and for the users.
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  • 5

    EasyCSP

    Constraint Satisfaction Problem solving library for Java

    EasyCSP is an open-source Java library for Constraint Satisfaction Programming. EasyCSP offers search algorithms for both CSPs and CSOPs. EasyCSP supports CSPs to be formalized using objects or int expressions. EasyCSP on GitHub: http://github.com/cordisvictor/easycsp-lib
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  • 6
    The package edmonds-alg contains a C++-implementation of Edmonds's optimum branching algorithm as described by Tarjan in 1977.
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  • 7
    Schematic pseudocode editor for education. The algorithms may contain structures such as If..Then, If..Then..Else, For..Do, While..Do, etc.
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  • 8
    An OpenGL GUI for the inspection and segmentation of 3D surface meshes
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  • 9
    EightQueens is a simple chess puzzle written in Java. Click one square on the chess board to start recursive function. Fill the chess board with eight queens.
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  • 10
    Elementary Algorithms

    Elementary Algorithms

    Book of elementary algorithms and data structures

    This book introduces elementary algorithms and data structure. It includes side-by-side comparison of purely functional realization and their imperative counterpart. From 2020/12, I started re-writing this book. The PDF can be downloaded for preview (EN, 中文). The 1st edition in Chinese (中文) was published in 2017. I recently switched my focus to the Mathematics of programming, the new book is also available in (github). To build the book in PDF format from the sources, you need the following software pre-installed, TeXLive, The book is built with XeLaTeX, a Unicode friendly version of TeX. You need the GNU make tool, in Debian/Ubuntu like Linux, it can be installed through the apt-get command.
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  • 11
    Elite Planet Browser

    Elite Planet Browser

    Browse through the planets of the Elite game on various Z80 machines

    First of all: this program is totally useless. But those of you who know and love the classic computer game "Elite" will maybe like it. The "Elite Planet Browser" is a little program for various classic Z80-based computers, written in C using the z88dk compiler (www.z88dk.org). It allows you to browse through the planet data of the Elite game on many old Z80-based computers. When the original game came out in 1984, many people wondered how it is possible to have detailed data of so many planets in the 16K RAM memory of the BBC Micro. The trick behind this is a clever algorithm based on a pseudo-random number sequence, and this algorithm is reproduced here in this program. Currently, 85 target systems are supported, including Sinclair ZX81, Jupiter Ace, ColecoVision, MSX, Tandy TRS-80, Sharp MZ, and many more. 2026-03-08: - New targets supported: Epson PX-4/PX-8 Mitsubishi Multi 8 Sanyo MBC-200/1200 Sharp PC-G850 Tandy TRS-80 M2 TIM-011 Triumph Adler P2 Xerox 820
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  • 12
    The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
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  • 13
    The Free Connectionist Q-learning Java Framework is an library for developing learning systems. Keywords: qlearning, artificial intelligence, alife, neural nets, neural networks, machine learning, reinforcement learning unsupervised learning agents lejos
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  • 14
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
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  • 15
    Enigma CS (Coding Software)

    Enigma CS (Coding Software)

    Create and use your own personalized, very secure, encoding script!

    Create and use your own personalized, yet very secure, encoding script!
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  • 16
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  • 17

    Enumerations

    This project is no longer maintained.

    This project is no longer maintained. Instead use my Java util lib: http://sourceforge.net/projects/util-lib/
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  • 18

    EpFamvir

    C++ Software framework that supports data-intensive distributed apps.

    * EpFamvirproject in this site is not maintained anymore. * The project has been moved to https://github.com/juhgiyo/EpFamvir EpFamvir is a Visual C++ Software framework that supports data-intensive distributed applications.. The features includes: - Famvir Distributed File System - Job Tracker and Task Tracker: the MapReduce Engine For detailed documentation, please download this full document (EPFamvir Documentation.chm) from the "Downloads" Section. * If the documentation file is not visible after finishing download. Solution 1. ** Double-click the .chm file. ** In the Open File-Security Warning dialog box, click to clear the Always ask before opening this file check box. ** Click Open. Solution 2. ** Right-click the CHM file, and then click Properties. ** Click Unblock. ** Double-click the .chm file to open the file.
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  • 19

    EpLibrary

    Visual C++ Utility Library

    * EpLibrary project in this site is not maintained anymore. * The project has been moved to https://github.com/juhgiyo/EpLibrary EpLibrary is a utility library for Visual C++. The features includes: - Math Framework - Enhanced Binary Search - Sort - Stream Framework - Container Framework - Simple Debugger Framework - FileSystem Framework - Other Frameworks - Server/Client Template Framework - System Framework - Thread System For detailed documentation, please download this full document (EPLibrary Documentation.chm) from the "Downloads" Section. * If the documentation file is not visible after finishing download. Solution 1. ** Double-click the .chm file. ** In the Open File-Security Warning dialog box, click to clear the Always ask before opening this file check box. ** Click Open. Solution 2. ** Right-click the CHM file, and then click Properties. ** Click Unblock. ** Double-click the .chm file to open the file.
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  • 20
    Ertha is an open source GIS whose main focus is to guarantee easy extensibility and straightforward integration of custom modules. It provides basic geographic rendering and topologic analysis and exposes the main data structures loaded from shapefiles.
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  • 21
    Evolutionary computation library and benchmark utility. Integer encoded genetic algorithm.
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  • 22
    EvoTrader is a stock picking platform that utilizes genetic programming to evolve rules for generating stock trading signals.
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  • 23
    Evokit is an integrated environment for developing evolutionary computation algorithms. It is built around Java and the Eclipse platform, and will support several different libraries including ECJ.
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  • 24
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
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  • 25
    Evolutionary Algorithm

    Evolutionary Algorithm

    Evolutionary Algorithm using Python

    Evolutionary Algorithm is an educational Python project that demonstrates evolutionary computation techniques such as genetic algorithms, evolution strategies, and neuroevolution in a clear and accessible way. Rather than being a single monolithic library, this repository provides a series of self-contained examples showing how different population-based search methods solve optimization problems and adapt candidate solutions over generations. Users can explore basic genetic algorithm setups, match phrase examples, pathfinding challenges, and microbial GA variants, as well as evolution strategy approaches like NES. The project also links classical evolutionary approaches with neural networks, illustrating how evolution can be used for model training in reinforcement learning and supervised contexts.
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