Showing 30 open source projects for "artificial intelligence based games source code"

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  • 1
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to...
    Downloads: 0 This Week
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  • 2
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 3
    Armadillo

    Armadillo

    fast C++ library for linear algebra & scientific computing

    * Fast C++ library for linear algebra (matrix maths) and scientific computing * Easy to use functions and syntax, deliberately similar to Matlab / Octave * Uses template meta-programming techniques to increase efficiency * Provides user-friendly wrappers for OpenBLAS, Intel MKL, LAPACK, ATLAS, ARPACK, SuperLU and FFTW libraries * Useful for machine learning, pattern recognition, signal processing, bioinformatics, statistics, finance, etc. * Downloads:...
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    Downloads: 2,740 This Week
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  • 4
    Bandicoot

    Bandicoot

    fast C++ library for GPU linear algebra & scientific computing

    * Fast GPU linear algebra library (matrix maths) for the C++ language, aiming towards a good balance between speed and ease of use * Provides high-level syntax and functionality deliberately similar to Matlab * Provides an API that is aiming to be compatible with Armadillo for easy transition between CPU and GPU linear algebra code * Useful for algorithm development directly in C++, or quick conversion of research code into production environments * Distributed under the permissive...
    Downloads: 6 This Week
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  • 5
    MLPACK is a C++ machine learning library with emphasis on scalability, speed, and ease-of-use. Its aim is to make machine learning possible for novice users by means of a simple, consistent API, while simultaneously exploiting C++ language features to provide maximum performance and flexibility for expert users. * More info + downloads: https://mlpack.org * Git repo: https://github.com/mlpack/mlpack
    Downloads: 0 This Week
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  • 6
    NOMAD is a C++ code that implements the MADS algorithm (Mesh Adaptive Direct Search) for difficult blackbox optimization problems. Such problems occur when the functions to optimize are costly computer simulations with no derivatives.
    Downloads: 0 This Week
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  • 7
    The Edge Machine Learning library

    The Edge Machine Learning library

    Machine learning algorithms for edge devices

    Machine learning models for edge devices need to have a small footprint in terms of storage, prediction latency, and energy. One instance of where such models are desirable is resource-scarce devices and sensors in the Internet of Things (IoT) setting. Making real-time predictions locally on IoT devices without connecting to the cloud requires models that fit in a few kilobytes.These algorithms can train models for classical supervised learning problems with memory requirements that are...
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  • 8

    OpenANN

    Basic Artificial Neural Network

    OpenANN is a basic artificial neural network toolset. It is not being actively maintained. For performance neural networking, consider an alternative (such as https://sourceforge.net/projects/openann-project or https://www.tensorflow.org)
    Downloads: 0 This Week
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  • 9

    OpenATOR

    Axis Transformation Object Recognition

    Downloads: 0 This Week
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  • 10
    MicroGP

    MicroGP

    A multi-purpose extensible self-adaptive evolutionary algorithm

    MicroGP (µGP, ugp) is a versatile optimizer able to outperform both human experts and conventional heuristics in finding the optimal solution of hard problems. It is an evolutionary algorithm since it mimics some principles of the Neo-Darwinian paradigm. ⚠️ A new version is available on https://github.com/squillero/microgp4
    Downloads: 0 This Week
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  • 11

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 12

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0...
    Downloads: 0 This Week
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  • 13
    CLAW is a C++ Library providing various tools in different domains, like a Tweener framework, Bézier curves manipulation, a map with multiple value types, a binary search tree container implemented as an AVL and an implementation of the sockets as std::stream. The library also includes a set of classes to easily load and write png, jpeg, gif files and other image formats. Finally, a part of the library is devoted to artificial intelligence in games and includes a generic alpha-beta...
    Downloads: 2 This Week
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  • 14

    drvq

    dimensionality-recursive vector quantization

    drvq is a C++ library implementation of dimensionality-recursive vector quantization, a fast vector quantization method in high-dimensional Euclidean spaces under arbitrary data distributions. It is an approximation of k-means that is practically constant in data size and applies to arbitrarily high dimensions but can only scale to a few thousands of centroids. As a by-product of training, a tree structure performs either exact or approximate quantization on trained centroids, the latter...
    Downloads: 0 This Week
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  • 15
    Analytic Toolkit
    The purpose of the project is summarising effort from a number of analytic libraries, adding interactive web-based user interface and making a free open source solution for risk analytics and stress testing. Feb 8, 2012 Paul Glasserman's Importance Sampling and Tail Approximations as well as plain Monte Carlo have been implemented for for the widely used normal copula model of portfolio credit risk. The package includes source code, examples, spreadsheet with results and references to the papers.
    Downloads: 0 This Week
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  • 16
    Evolving Objects

    Evolving Objects

    This project have been merged within Paradiseo.

    See the new project page: https://nojhan.github.io/paradiseo/ (Archived project page: http://eodev.sourceforge.net/)
    Downloads: 7 This Week
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  • 17
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 3 This Week
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  • 18
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 9 This Week
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  • 19
    ALiVE
    A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
    Downloads: 0 This Week
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  • 20
    This project an efficient method of solving a scrabble board.
    Downloads: 0 This Week
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  • 21
    Multiclass machine learning
    Downloads: 0 This Week
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  • 22
    An implementation of memory-prediction framework applied for image recognition. Based on Jeff Hawkins' book On Intelligence. It models the high-level hierarchical architecture of human neocortex and uses Bayesian belief revision for making predictions
    Downloads: 1 This Week
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  • 23
    Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature". Animants aim to simulate the behaviour of living animals.
    Downloads: 0 This Week
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  • 24
    Neural based hand-written character recorgnition system. For demonstrational / educational / scientific usage
    Downloads: 0 This Week
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  • 25
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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