Showing 12 open source projects for "python game engine"

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  • 1
    Zipline

    Zipline

    Zipline, a Pythonic algorithmic trading library

    Zipline is a Pythonic algorithmic trading library. It is an event-driven system for backtesting. Zipline is currently used in production as the backtesting and live-trading engine powering Quantopian -- a free, community-centered, hosted platform for building and executing trading strategies. Quantopian also offers a fully managed service for professionals that includes Zipline, Alphalens, Pyfolio, FactSet data, and more. Installing Zipline is slightly more involved than the average Python...
    Downloads: 2 This Week
    Last Update:
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  • 2
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    We’ve made it our mission to pull in event tickets from every corner of the internet, showing you them all on the same screen so you can compare them and get to your game/concert/show as quickly as possible. Of course, a big problem with most corners of the internet is labeling. One of our most consistently frustrating issues is trying to figure out whether two ticket listings are for the same real-life event (that is, without enlisting the help of our army of interns). To pick an example...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Sort and Threads test

    Sort and Threads test

    Test Application for sorting algorithms and multithreading functions.

    Test Application for sorting algorithms and multithreading functions. Sort tests are focusing in vissprite sorting efficiency of the Doom Game Engine (1993). More information at https://www.doomworld.com/forum/topic/102482-potential-for-improvement-in-vissprites-sorting/
    Downloads: 0 This Week
    Last Update:
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
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  • 5

    JSolutions

    The solution to all your problems

    The Jsolution package is a collection of programs, scripts,libraries and documents that i have written and use in my daily life.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
    Last Update:
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  • 7
    MythMagic
    TiVo style recommendation engine for MythTV. MythMagic selects and automatically records shows from your program guide based on previous viewing habits. Recordings can be accepted or rejected to improve recommendation accuracy.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Code snippets from the Vulcan game Engine that are graphic APIs and Libraries independent. feel free to criticize the code.
    Downloads: 0 This Week
    Last Update:
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  • 9
    PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
    Downloads: 0 This Week
    Last Update:
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  • 10
    aigochess is a chess-style board game and uses improved faile engine with strong AI.The feature of this game is adding two Cannon which comes from Chinese Chess into original chess. It's the official traning software for China aigo Chess Club.
    Downloads: 0 This Week
    Last Update:
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  • 11

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
    Last Update:
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  • 12
    Generic engine to filter information. We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
    Downloads: 0 This Week
    Last Update:
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