6 projects for "python game engine" with 2 filters applied:

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  • 1
    ai-notebooks

    ai-notebooks

    Some ipython notebooks implementing AI algorithms

    ai-notebooks is a collection of Jupyter notebooks that implements machine-learning and artificial-intelligence ideas in compact, inspectable experiments. The examples are written primarily in Python and use frameworks including TensorFlow, PyTorch, Keras, JAX, and tinygrad. Projects explore problems such as MNIST learning, GANs, VAEs, model compression, and knowledge distillation. Other notebooks examine reinforcement learning through PPO, SAC, TD3, VPG, and MuZero experiments. Transformer,...
    Downloads: 0 This Week
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  • 2
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 1 This Week
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  • 3
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 1 This Week
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  • 4
    MythMagic
    TiVo style recommendation engine for MythTV. MythMagic selects and automatically records shows from your program guide based on previous viewing habits. Recordings can be accepted or rejected to improve recommendation accuracy.
    Downloads: 0 This Week
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  • 5

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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  • 6
    Generic engine to filter information. We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
    Downloads: 0 This Week
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