Showing 11 open source projects for "python game engine"

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  • 1
    Real-ESRGAN ncnn Vulkan

    Real-ESRGAN ncnn Vulkan

    NCNN implementation of Real-ESRGAN

    Real-ESRGAN ncnn Vulkan is an optimized, cross-platform implementation of Real-ESRGAN using the ncnn neural network inference engine and Vulkan for hardware acceleration. Unlike the standard PyTorch-based Real-ESRGAN code, this variant is written in C/C++ and designed to run efficiently on many platforms (including Windows, Linux, and possibly Android) without requiring heavy frameworks like CUDA or Python. It provides command-line tools for upscaling images with selected models, allowing users to specify input/output paths, scaling factors, tile sizes, and model names from a compressed model set, which is particularly helpful for larger images or automated workflows. ...
    Downloads: 90 This Week
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  • 2
    Zipline

    Zipline

    Zipline, a Pythonic algorithmic trading library

    Zipline is a Pythonic algorithmic trading library. It is an event-driven system for backtesting. Zipline is currently used in production as the backtesting and live-trading engine powering Quantopian -- a free, community-centered, hosted platform for building and executing trading strategies. Quantopian also offers a fully managed service for professionals that includes Zipline, Alphalens, Pyfolio, FactSet data, and more. Installing Zipline is slightly more involved than the average Python package. For a development installation (used to develop Zipline itself), create and activate a virtualenv, then run the etc/dev-install script. ...
    Downloads: 0 This Week
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  • 3
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    ...We’ve built up a library of “fuzzy” string matching routines to help us along. And good news! We’re open sourcing it. The library is called “Fuzzywuzzy”, the code is pure python, and it depends only on the (excellent) difflib python library.
    Downloads: 0 This Week
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  • 4
    Omniglot

    Omniglot

    Omniglot data set for one-shot learning

    ...The repository is intended as a benchmark dataset in few-shot / meta-learning research, not as a plug-and-play detection or classification engine. Pre-split “background” and “evaluation” alphabets for standard benchmarking.
    Downloads: 2 This Week
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 6

    JSolutions

    The solution to all your problems

    The Jsolution package is a collection of programs, scripts,libraries and documents that i have written and use in my daily life.
    Downloads: 0 This Week
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  • 7
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 8
    MythMagic
    TiVo style recommendation engine for MythTV. MythMagic selects and automatically records shows from your program guide based on previous viewing habits. Recordings can be accepted or rejected to improve recommendation accuracy.
    Downloads: 0 This Week
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  • 9
    PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
    Downloads: 0 This Week
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  • 10

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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  • 11
    Generic engine to filter information. We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
    Downloads: 0 This Week
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