Showing 124 open source projects for "python games code"

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  • 1
    iX

    iX

    Autonomous GPT-4 agent platform

    IX is a platform for designing and deploying autonomous and [semi]-autonomous LLM-powered agents and workflows. IX provides a flexible and scalable solution for delegating tasks to AI-powered agents. Agents created with the platform can automate a wide variety of tasks while running in parallel and communicating with each other.
    Downloads: 0 This Week
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  • 2
    README-AI

    README-AI

    README file generator, powered by AI

    README-AI is an automated documentation generator that creates structured README files for GitHub repositories using AI-powered analysis.
    Downloads: 0 This Week
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  • 3
    Sweep AI

    Sweep AI

    Sweep: AI-powered Junior Developer for small features and bug fixes

    Let Sweep handle your tech debt so you can focus on the exciting problems. Sweep is an AI junior developer that transforms bug reports & feature requests into code changes. Describe bugs, small features, and refactors like you would to a junior developer and Sweep.
    Downloads: 1 This Week
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  • 4
    LangChain Apps on Production with Jina

    LangChain Apps on Production with Jina

    Langchain Apps on Production with Jina & FastAPI

    Jina is an open-source framework for building scalable multi-modal AI apps on Production. LangChain is another open-source framework for building applications powered by LLMs. long-chain-serve helps you deploy your LangChain apps on Jina AI Cloud in a matter of seconds. You can benefit from the scalability and serverless architecture of the cloud without sacrificing the ease and convenience of local development. And if you prefer, you can also deploy your LangChain apps on your own...
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    99.99% Uptime for MySQL and PostgreSQL Databases

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  • 5
    AI-Agent-Host

    AI-Agent-Host

    The AI Agent Host is a module-based development environment.

    The AI Agent Host integrates several advanced technologies and offers a unique combination of features for the development of language model-driven applications. The AI Agent Host is a module-based environment designed to facilitate rapid experimentation and testing. It includes a docker-compose configuration with QuestDB, Grafana, Code-Server and Nginx. The AI Agent Host provides a seamless interface for managing and querying data, visualizing results, and coding in real-time. The AI...
    Downloads: 0 This Week
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  • 6
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 1 This Week
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  • 7
    face3D_chung
    face3D chung is a small mesh editor with which you can create 3D obj model character avatar head objects with texture from a single photo of any man or woman for your games. Works by 3D & texture morphing .Uses freebasic apps gui_chung , loadobj3ds_chung and ancient openGL . Can run on a small netbook. .Added speaking avatars with moving lips using TTS_chung_dll and aiml_chung_dll aiml chatbot .Added online speaking avatar using HTML5 , javascript , jsc3d and custom elizabot like chatbot...
    Downloads: 2 This Week
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  • 8
    Universe Starter Agent

    Universe Starter Agent

    A starter agent that can solve a number of universe environments

    The universe-starter-agent repository is an archived OpenAI codebase designed as a starter reinforcement-learning agent that can interact with and solve tasks in OpenAI’s Universe environment platform. Its purpose is to serve as a baseline or reference implementation so researchers or developers can see how to build agents that operate in real-time, visual environments (e.g., games, browser apps) via pixel observations and keyboard/mouse actions. Under the hood, this starter agent implements...
    Downloads: 0 This Week
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  • 9

    PyGOAPng

    Python Goal Oriented Action Planning (GOAP) library

    A library for implementing GOAP in an AI agent. Based on pygoap v3 by Leif Theden et al. Updated code to work without having pygame installed, bug-fixed functions to make them implement the behaviors that were expected, and implemented desired behaviors so that the Pirate demo works properly for all known actions and goals.
    Downloads: 0 This Week
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    Train ML Models With SQL You Already Know

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  • 10

    ANGie

    Alice Next Generation (internet entity)

    An AIML based chat bot building on the original Alice AIML 1.0.1 set produced by Dr. Wallace and the ALICE AI Foundation and the PyAIML code base written by Cort Stratton, the ANGie project incorporates additional AIML sets, adds its own AIML to the set, adds new AIML tags and additional code to provide more dynamic responses and more logical case-based-reasoning. Reading through most AIML sets it seems like the authors' intention was to have a response to every input that a bot has ever...
    Downloads: 0 This Week
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  • 11
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 8 This Week
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  • 12

    PyRoboSim2D

    Python+Pygame robot simulator 2D

    2D robotic simulator in Python 2.x, tested in 2.6 and 2.7, under Win7(64) and Ubuntu 10.04 (Lucid). Needs the matching version of Pygame installed! (www.pygame.org) Download the .py file and two .bmp files: -->back2_800_600 for background -->any of the robo1.bmp through robo4.bmp for robot image (different colors). The map of the "room" can be changed by modifying the list of obstacles. Read more in ReadMe.txt and in the .py file comments.
    Downloads: 0 This Week
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  • 13
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 1 This Week
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  • 14
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
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  • 15
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 16
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 17
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 0 This Week
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  • 18
    This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
    Downloads: 0 This Week
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  • 19
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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  • 20
    Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
    Downloads: 0 This Week
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  • 21
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 2 This Week
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  • 22
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
    Downloads: 1 This Week
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  • 23
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 24
    QSO-Graph

    QSO-Graph

    Ham radio MCP servers for AI Agents — 71 tools, 11 packages

    QSO-Graph is a suite of 11 MCP (Model Context Protocol) servers for amateur radio operators. Provides AI-powered access to QRZ, eQSL, LoTW, HamQTH, POTA, SOTA, IOTA, WSPR, solar weather, ADIF parsing, and HF Description: Propagation analytics. Native installers for Windows (InnoSetup) and Linux (RPM). All servers also available via pip from PyPI. Source code at github.com/qso-graph.
    Downloads: 0 This Week
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