Showing 18 open source projects for "net-simulator"

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  • 1
    OpenMonoAgent

    OpenMonoAgent

    Terminal-native coding agent powered by local LLMs

    OpenMonoAgent.ai is a self-hosted coding agent designed to run entirely on the user’s own hardware. It pairs a .NET CLI with a local llama.cpp inference server so developers can use agentic coding workflows without cloud subscriptions or per-token billing. The project emphasizes privacy, local control, and ownership of the model, compute, and project data. It includes a terminal-native workflow, built-in tools, Docker sandboxing, and code intelligence features.
    Downloads: 3 This Week
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  • 2
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    ...Out-of-the-box machine learning algorithms allow ordinary programmers to develop artificial intelligence applications faster and easier. It's written in C# running on .Net Core that is full cross-platform framework. C# is a enterprise-grade programming language which is widely used to code business logic in information management-related system.
    Downloads: 0 This Week
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  • 3
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
    Downloads: 0 This Week
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  • 4
    dotRL

    dotRL

    A platform for rapid Reinforcement Learning methods development

    Application allowing convenient experimentation in Reinforcement Learning - a Machine Learning domain. Project goals are: - keep adding new environments and agents as simple as possible - provide a rich set of state-of-art algorithms and problems - integrate with other existing Reinforcement Learning platforms If you found this application useful please cite this work: http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6643987
    Downloads: 0 This Week
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  • 5
    CHP: C# HTN-Planner

    CHP: C# HTN-Planner

    A simple HTN-planner written in C#

    C# HTN-Planner (CHP), a simple HTN-Planner written in C#. A domain-independent automated planning system based on ordered task decomposition, similar to SHOP2. It includes a Microsoft Visual Studio project (CHP) and a Unity3D project (CUHP), both with some examples. It is inspired by Dana Nau's Pyhop implementation and the book Automated Planning: Theory and Practice by Malik Ghallab et al.
    Downloads: 0 This Week
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  • 6
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
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  • 7
    Open Exchange (OpEx)

    Open Exchange (OpEx)

    The open source Algorithmic Trading System

    OpEx is an application suite that includes the main building blocks of commercial electronic trading systems. All OpEx applications run on distributed system architectures.
    Downloads: 1 This Week
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  • 8
    Verbot Engine SDK
    Created by Conversive, the Verbot (Verbally Enhanced Software Robot) is based on more than 10 years of AI experience and development. Using XML and .NET architecture, the Verbots SDK allows you to create engaging interactive personalities.
    Downloads: 0 This Week
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  • 9
    Library for creation of artificial neural networks in C#. Library supports Hopfield nets, Kohonen nets, feedforward networks, several learning techniques (differential evolution, back propagation, quick propagation, resilient propagation etc.)
    Downloads: 0 This Week
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  • 10
    iFACE
    Intelligent Facial Animation software for .NET
    Downloads: 1 This Week
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  • 11
    Framework for strategic decisions in military environment. A project at the Technical University of Budapest, Faculty of Electrical Engineering
    Downloads: 0 This Week
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  • 12
    Platform supporting machine learning on different objects by different modification of the JSM method (for now). Predicates for the JSM method are written in CLIPS.Objects and modification of the JSM method have to written on one of .NET languages.
    Downloads: 0 This Week
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  • 13
    Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
    Downloads: 0 This Week
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  • 14
    Trinity is mobile agent framework for creation of wide range of mobile agent types. Main goal of project is to provide a tool for rapid development of non-complex agents. Trinity is implemented in .NET v3.5 with usage of Windows Workflow Foundation and W
    Downloads: 0 This Week
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  • 15
    This project is intended to be used as partial fulfillment of my Graduate program requirement. It concerns the use of artificial intelligence in a strategic environment.
    Downloads: 0 This Week
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  • 16
    AIML Verbot Converter - Converts AIML files to Verbot KnowledgeBase (VKB) files. Visit http://www.verbots.com/ and http://www.alicebot.org to learn more about AIML and Verbots. Implemented in C# (.NET).
    Downloads: 0 This Week
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  • 17
    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
    Downloads: 0 This Week
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  • 18
    In this project we develop algorithms that can solve a cooperative problem between four agent types, and their goal is to repair a surface time-efficiently, and a multi-agent simulator application to parametrize, animate, and test the solution.
    Downloads: 0 This Week
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