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Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
AS3 Utilities library (Games Development Framework)
This library has a collections of classes which are more often used in Game programming. This is culmination of 2+ yrs experience in game programming.
The library includes classes from range of ResourceManager (to load & store assets) to AMF connection package & an Isometric engine.
It also has a physicsengine, which is not completed yet.
Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
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Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
Actionscrip 3.0 physicsengine. Based on the cyclone engine from Ian Millington who wrote the book "Game PhysicsEngine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).