Showing 4 open source projects for "box2d"

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  • 1
    Ball Physics

    Ball Physics

    Small AS3.0 demo for study purposes

    This small demo in Action Script 3.0 uses the Box2D library's physics. To test the script on Adobe Flash, please download the Box2D for Flash here: https://sourceforge.net/projects/box2dflash/
    Downloads: 1 This Week
    Last Update:
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  • 2
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
    Last Update:
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  • 3
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Flash ActionScript 3.0 port of Erin Catto's 2D Physics library Box2D.
    Downloads: 6 This Week
    Last Update:
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