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BISE is short for BeInteractive Scripting Engine. This is an AS3 port of the original AS2 project, a scripting engine for the Flash platform that resembles a subset of Javascript.
Nameless Engine is an open source game framework for ActionScript/Flex which component-based architecture provides maximum flexibility and extensibility, delivering a rapid development pipeline that can be used in many different games.
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PROFGallery is free flash gallery for everyone. It is based on AS3 and XML. It is easy customisable. You can easily change style and logic behaviours. Its like instrument for building your own unique flash gallery.
Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
2D Isometric Engine project build with Flash AS3. It is an open source, multilevel and multiplayer tilebased isometric engine. Furnished with IsoEditor and IsoServer on the Files section
Cyn.in helps teams to build collaborative knowledge by sharing & discussing digital content within secure & unified application. It combines the capabilities of wikis, social network, blogs, files, microblogs, discussions into secure enterprise platform.
Trivia Warrior Game Engine is used to power Flex / Actionscript based Trivia Games. By utilizing this Game Engine you can quickly create your own Trivia Game.
www.hi-ve.net is a social search engine which links people with similar interests, by providing a platform to form socio-interest groups in physical space where users can collectively decide where to go and solve problems related to their interests.
CaseSim: Flash XML multi-panel case simulation UTTC TeleCampus
A Flex case engine which draws the UI, style, and content from an external XML file to construct a PBL simulation suitable for multiple disciplines.508 compliant to Level III. Released under CC 3.0 by-nc-sa license by UTTC CDT.
A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.
See http://milib.riaforge.com. MILib is ActionScript2 framework. Above all it contains: more than 180 classes, event engine, debugger, util classes, dynamic/static animation engine. Mostly dedicated to create dynamic 100%-flash sites.
Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
Sandy is a 3D library written in ActionScript2.
The goal of the library is to provide a complete and user friendly API to manage 3D animations in Flash.
You can see the complete information on the official website : http://www.flashsandy.org
Engine for web-based interactive map (like google map). List of features includes: search for a street and address, search for a bus route, information about objects, plugin architecture, easy customizable code and DB. Based on Macromedia FLASH technolog
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
A simple, pluggable isometric engine for SWF. Yanime handles the isometric world, leaving artwork / animations to implementors - allowing isometric worlds / apps to be created easily without bothering with isometric engine stuff.
A.E. Script is a Flash/XML based engine to create graphical adventures playable in browsers like 'IE' or 'Firefox'. Through XML any compliant document can be an own story to play and be customed with many options that A.E. Script and Flash have to of
OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.