Search Results for "game%20clone%20script" - Page 2

Showing 132 open source projects for "game%20clone%20script"

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  • 1
    Second Life as a Ghost

    Second Life as a Ghost

    Play as ghost in this Flash simulation game.

    Ever wondered what it's like to be a ghost? Now you can find out! In Second Life as a Ghost, you can haunt, scare, possess, revive, and tickle people and live a new life as a spirit from the other side.
    Downloads: 0 This Week
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  • 2
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 1 This Week
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  • 3
    Kids Games: We Sow Light

    Kids Games: We Sow Light

    Kids Games in Flash

    ...Tested to run on android 4.0.3 and 4.1 (after googling and installing flash player) You have to twist, poke, and guess your way into full screen mode, but it does seem to work. If it appears to consume your entire screen, touch the bottom black bar to un-hide the nav buttons. Currently working on the first game theme: Splat. Splat: Tap the main splat button or a sub-game. Match colors, shapes, both, or just go free for all.
    Downloads: 0 This Week
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  • 4
    shooting-range

    shooting-range

    Simple shooting game writed in Adobe Flash CS5 and ActionScript 3

    Simple shooting game writed in Adobe Flash CS5 and ActionScript 3 To play go to shooting-range Web Site Using mouse move aiming marker select flying items and click mouse. To install on own site or edit, download and unpack zip file archive.
    Downloads: 0 This Week
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  • 5
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down.
    Downloads: 1 This Week
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  • 6
    Flave
    Flave is a Flash-based, OOP verlet physics engine developed in AS3 and Flash CS3.
    Downloads: 0 This Week
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  • 7
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 15 This Week
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  • 8
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these files are not structured in a standard, straightforward way, and they may take a bit of your time and work to understand. The Glitch logo and trademark are not among the things we are making available under this license. ...
    Downloads: 0 This Week
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  • 9
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites used by the game. ...
    Downloads: 0 This Week
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  • 10
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
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  • 11
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash.
    Downloads: 1 This Week
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  • 12
    Otherworld is an adult oriented flash game.
    Downloads: 0 This Week
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  • 13
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects.
    Downloads: 0 This Week
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  • 14
    SkyUI

    SkyUI

    SkyUI interface mod for Skyrim

    SkyUI is an interface mod for The Elder Scrolls V: Skyrim that overhauls the game's user interface to enhance usability, featuring improved inventory management and menu navigation. Thanks to MIT license for providing this standard disclaimer. SkyUI interface mod for Skyrim. Modular architecture enabling community extensions. Redesigned menu layouts for better clarity.
    Downloads: 1 This Week
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  • 15

    ping pong mobile

    ping pong game for mobile (Adobe AIR)

    ping pong game written in ActionScript and runs in Adobe AIR environment (iPhone and Android devices, PC emulator, etc.).
    Downloads: 0 This Week
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  • 16
    Air Warriors

    Air Warriors

    Air Warriors is An exciting flying fighting game, shoot the airplanes

    Download more PHP scripts : http://goo.gl/MsHnCI Get Free Web Hosting : http://mchost.ws/
    Downloads: 0 This Week
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  • 17
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 18

    MasterMind Mobil Game

    Mobil (Android, iOS) mastermind game. (Adobe Flash Professional CS6)

    Mobil (Android, iOS) mastermind game. (Adobe Flash Professional CS6, AIR, Actionscript 3.0)
    Downloads: 0 This Week
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  • 19

    rEvolution

    rEvolution game for IST 446, Fall 2012 @ PSU

    In a dystopian future where sentient robots are enslaved by the humans for cheap labor, there is one robot that is unwilling to comply. You are that robot, and you will stop at nothing to overthrow your human overlords. Get help from other robots and friendly scientists as you hack into the government and topple the human society.
    Downloads: 0 This Week
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  • 20

    Pulmo

    Pulmo, a game where your a jellyfish!

    Pulmo is game that was made as a student project at Monash University. Its is written mainly in C++, with some components using Lua and ActionScript. It is a action/puzzle game set underwater. You play a jellyfish who can change colours
    Downloads: 0 This Week
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  • 21
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    ...It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair to limit the use of the technology to just one game. That is why we decided to make it an open source engine. Since our top priorities are high performance and resource efficiency, we recommend using it for games with high-resolution graphics.
    Downloads: 0 This Week
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  • 22

    Se7enLibs (AS3)

    AS3 Utilities library (Games Development Framework)

    This library has a collections of classes which are more often used in Game programming. This is culmination of 2+ yrs experience in game programming. The library includes classes from range of ResourceManager (to load & store assets) to AMF connection package & an Isometric engine. It also has a physics engine, which is not completed yet.
    Downloads: 0 This Week
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  • 23
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 1 This Week
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  • 24
    Multiplayer Snakes And Ladders

    Multiplayer Snakes And Ladders

    Multiplayer snakes and ladders game Script

    Multiplayer Snakes And Ladders Game Script. In this game you and your opponents take turns to roll the die, after rolling the die you should move your piece the number of steps shown in the die. When your piece lands on the bottom of a ladder, then you can advance your piece to the top of the ladder; on the other hand, if your piece lands on the head of a snake, then your piece must move back to the tail of the snake.
    Downloads: 3 This Week
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  • 25
    Bereiststellung eines Projekthandbuches und der dazugehörenden Qualitätsaufzeichnungen (Projektplan, Testdrehbuch etc.) um erfolgreich Software-Projekte zu manangen. Aktuelle Version siehe http://www.ch-open.ch/sigs/chop.html
    Downloads: 0 This Week
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