Showing 11 open source projects for "vic 20"

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  • 1

    VIC-2020 MINIMON Cartridge

    Machine Language Monitor for Commodore VIC-20

    MINIMON is a Machine Language Monitor for the Commodore VIC-20. It is a combined hardware/software project: a cartridge for the computer's expansion port (with a cartridge extender for a secondary cartridge), plus firmware, which is the actual MINIMON monitor. MINIMON features all commands usually expected from a debugger/monitor: Memory dump and edit, Register dump and edit, Execute code from monitor, Direct Assembler and Disassembler (all documented opcodes of the NMOS 6502), Transfer/Compare/Fill/Hunt in memory blocks, Use of breakpoints with the BRK instruction, Load/Save/Verify with any storage device. ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    TAPClean is a Commodore tape preservation / restoration tool. It will check, repair, and remaster Commodore 64 and VIC 20 TAP or DC2N DMP files (tape images).
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    Downloads: 9 This Week
    Last Update:
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  • 3

    vin20

    A GUI for the VIC-20

    Prototype development of a Vic-20 graphical user interface framework.
    Downloads: 0 This Week
    Last Update:
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  • 4

    commodore-multi-player

    Multi-player projects for Vic-20 / C-64 / C-128 / Amiga

    Multi-player Hardware & Software for Vic-20 / C-64 / C-128 / Amiga
    Downloads: 0 This Week
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  • 5
    blitz-sdl

    blitz-sdl

    Blitz-SDL is a simple game based on the VIC-20 game Blitz.

    Blitz-SDL is a game based on the VIC-20 game Blitz. The aim is to destroy all the buildings by dropping bombs from your plane.
    Downloads: 0 This Week
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  • 6
    VIC-20 Emulator & Debugger

    VIC-20 Emulator & Debugger

    Emulate & debug the Commodore VIC-20

    vic20emu is written in Java, so it supports a wide range of host platforms. It comes with a modern user-interface that is superior to original debuggers on the Vic-20 and supports analyzing different aspects of the system (e.g., charts for signals on the VIA ports, advanced code profiling). The debugger that can be started from the development environment with symbols loaded and ready to run the program, thereby conveniently completing the code-compile-debug cycle.
    Downloads: 3 This Week
    Last Update:
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  • 7
    Project aims to develop a game that simulates the 'exitement' of stock trading. It is based on an old Vic-20 game.
    Downloads: 0 This Week
    Last Update:
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  • 8
    A Commodore VIC-20 emulator for Playstation 2 platform.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Space Taxi VIC-20

    Space Taxi VIC-20

    Vic-20 game, remastered from the C64 original, with special feuaters

    ...Both of us where playing a lot of stuff on the VIC-20 and we wrote a few files / games for it. So, when it's finished you can enjoy it, also you've get any bugs, please send it to : aturnwald@mail.md
    Downloads: 0 This Week
    Last Update:
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  • 10

    mtap2

    Next-generation tape transfer tool (C64, VIC-20, C16)

    mtap2 produces Datasette tape archive files from Commodore 64, VIC-20 and C16 tapes. Alternatively, tape files may be recorded back on physical tape. The tape files will be stored in .TAP format suitable for use with true tape emulation on classical computer emulators like CCS64, VICE and YAPE.
    Downloads: 0 This Week
    Last Update:
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  • 11

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    ...This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation. The Ursine Core provides: * converters for PNG graphics into tile, font, and sprite artwork for the various platforms * converters for MIDI and (soon) waveform audio into sound effects or music * string conversions and font support * tile-based "walk about" map mode ("overhead view") * "storybook" screens with bitmap graphics * simple text-driven menus * a custom language for writing scripts, that compiles into efficient machine code Note that this project is GPL, but games produced by it need no
    Downloads: 0 This Week
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