Showing 72 open source projects for "unity3d"

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  • 1
    BDFramework

    BDFramework

    Simple and powerful Unity3d game workflow!

    Simple and powerful Unity3d game workflow! Simple, efficient and highly industrialized commercial-grade unity3d workflow. The design concept of BDFramework is always: industrialization, assembly line, and specialization! Always be committed to creating an efficient commercial game workflow. Most of the functional development of BDFramework revolves around a whole workflow and is released in the form of Pipeline. It is also the same for the use of third-party libraries For in-depth customization...
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  • 2
    GeneticSharp

    GeneticSharp

    GeneticSharp is a fast, extensible, multi-platform and multithreading

    GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs). Can be used in any kind of .NET 6, .NET Standard and .NET Framework apps, like ASP .NET MVC, ASP .NET Core, Blazor, Web Forms, UWP, Windows Forms, GTK#, Xamarin, MAUI and Unity3D games. GeneticSharp and extensions (TSP, AutoConfig, Bitmap equality, Equality equation, Equation solver, Function builder, etc). A Blazor...
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  • 3
    Discord Rich Presence

    Discord Rich Presence

    C# custom implementation for Discord Rich Presence

    This is a C# implementation of the Discord RPC library which was originally written in C++. This avoids having to use the official C++ and instead provides a managed way of using the Rich Presence within the .NET environment. While the official C++ library has been deprecated, this library has continued support and development for all your Rich Presence needs, without requiring the Game SDK.
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  • 4
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. Allows...
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  • 5
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
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  • 6
    QFramework

    QFramework

    Unity3D System Design Architecture

    QFramework is to provide a set of simple, powerful, easy-to-use, SOLID principles, support domain-driven design (DDD), event-driven, data-driven, layered, MVC, CQRS, modular, easy-to-extend architecture, her source code is only Up to line 800, you can completely save it in your notes app. Presentation layer: ViewController layer. The IController interface is responsible for the performance when receiving input and state changes. In general, MonoBehaviour is the presentation layer. System...
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  • 7
    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    * OFFICIAL WEBSITE * v3.18.2 one C/C++ file & header provides 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & GUI-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t...
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    Downloads: 48 This Week
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  • 8

    datasacks

    Better UI hookups for Unity3D projects

    Use Datasacks for easy loose connection between arbitrary UI and code sections in your project. Reduce headache when refactoring UI by eliminating the need to reconnect UI to your specific business logic. Instead connect the UI to Datasacks as an intermediate fabric for input, output and intra-project communication. Also supports persistence, easy debugging (break and log), and lives fully in the Unity3D ecosystem. All source, no DLLs.
    Downloads: 0 This Week
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  • 9
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    Downloads: 10 This Week
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  • 10

    makegeo

    Examples of procedural geometry for Unity3D C#

    Here's a small compendium of various procedural geometry creation tools. All code is C# for Unity3D.
    Downloads: 0 This Week
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  • 11
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
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  • 12
    KBEngine

    KBEngine

    A MMOG engine of server

    KBEngine is an open-source MMOG server engine. Clients can communicate with the server through a simple protocol. KBEngine plugins can be quickly combined with (Unity3D, OGRE, Cocos2d-x, HTML5, etc.) technology to form a complete game client. The server-side low-level framework is written in C++, and the game logic layer uses Python (supports hot-fixing). Developers do not need to repeatedly implement the underlying technologies common to some game servers, and instead can focus their efforts...
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  • 13
    CSharpMath

    CSharpMath

    LaTeX. in C#. (ported from the wonderful iosMath project)

    CSharpMath is a C# port of the wonderful iosMath LaTeX engine. iOS (CSharpMath.Ios) was ironically the first front end, which was added in v0.0. Xamarin.Forms (CSharpMath.Forms) support via SkiaSharp (CSharpMath.SkiaSharp) was added in v0.1 as development continued. Avalonia (CSharpMath.Avalonia) support was also added in v0.4.
    Downloads: 2 This Week
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  • 14
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code...
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  • 15
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high...
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  • 16
    Unity3D: Marble Blocks

    Unity3D: Marble Blocks

    Build a track from wooden blocks for marbles.

    You have a set of wooden blocks from which you can make multiple tracks for marbles to roll down on. Press space to pause / resume physics. Original idea by Matthias Wandel from Woodgears. Go watch his YouTube channel!
    Downloads: 0 This Week
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  • 17
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    Zenject is a lightweight highly performant dependency injection framework built specifically to target Unity 3D (however it can be used outside of Unity as well). It can be used to turn your application into a collection of loosely-coupled parts with highly segmented responsibilities. Zenject can then glue the parts together in many different configurations to allow you to easily write, reuse, refactor, and test your code in a scalable and extremely flexible way. Injection across different...
    Downloads: 2 This Week
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  • 18

    Unity3D Free Run Experiment

    a simple experiment with basic 3D movement in Unity3D

    Downloads: 0 This Week
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  • 19
    Unity3d CarComponents

    Unity3d CarComponents

    Car Systems Simulation With Unity3d

    Simulate Car's Systems With Unity ( the Engine, Transmission, Differential, ABS, TCS, ESP) and more.
    Downloads: 0 This Week
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  • 20
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    ... machine learning, statistics, artificial intelligence, computer vision and image processing methods to .NET. It can be used on Microsoft Windows, Xamarin, Unity3D, Windows Store applications, Linux or mobile. After merging with the AForge.NET project, the framework now offers a unified API for learning/training machine learning models that is both easy to use and extensible.
    Downloads: 0 This Week
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  • 21

    LastFM Ticker

    current audio track banner for streamers

    LastFM Ticker is a little app written in Unity3D, which displays currently playing track of last.fm user. last.fm is a popular service, which aggregates user's audio tracks through technology called "scrobbling". Many audio services and players support scrobbling. For instance music.yandex.ru
    Downloads: 0 This Week
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  • 22
    Apps In Math
    ... of their final thesis, based on the specifications of local working groups. Initial implementation will be done in English and for the Android platform, the final version of the application will have Slovak and Norwegian language version and will be edited to the iOS platform. Unity3D platform is used for whole application development.
    Downloads: 0 This Week
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  • 23
    MoonSharp

    MoonSharp

    An interpreter for the Lua language, written entirely in C#

    A complete Lua solution is written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms. Support for the complete Lua standard library with very few exceptions (mostly located on the 'debug' module) and a few extensions (in the string library, mostly). Supports dumping/loading bytecode for obfuscation and quicker parsing at runtime. An embedded JSON parser (with no dependencies) to convert between JSON and Lua tables. Easy opt-out of Lua standard library modules to sandbox what...
    Downloads: 0 This Week
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  • 24
    SupergirlDemo

    SupergirlDemo

    Supergirl demo using Unity3D

    Being a DC comics fan I wanted to make a 3D third person combat game using the Girl of Steel. This is very much in development. WASD to move around, mouse to look. CAPS to toggle running LEFT SHIFT to sprint holding down SPACE will slowly make the character enter her injured animation, and LEFT ALT will restore her.
    Downloads: 0 This Week
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  • 25
    Clown Car Racer II

    Clown Car Racer II

    Wanna drive like a maniac clown?

    ... or better 2 Gigabyte Ram or better 2 Gigabyte Video Ram capable of Direct X11 Suggested: 3.0 Gigahertz Dual Core CPU or better 4 Gigabyte Ram or Better 4 Gigabyte Video Ram or better for high settings Currently Available for: Windows 7 (8-10 Possibly) for both 32bit and 64bit (Windows XP can run it thru the web player) Webmaster demo copy for game site embedding and for Linux and Mac systems running the Unity3d Web player.
    Downloads: 1 This Week
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