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FUBI is a framework for full body interaction using a depth sensor such as the Microsoft Kinect with OpenNI/NiTE or the Kinect SDK. It further supports the Leap Motion Controller. FUBI is written in C++ and includes a C#-Wrapper. Releases are tested on Windows 8.1, but there also exist Linux Code::Blocks project files.
Fubi's main functionality is gesture and posture recognition according to four gesture categories:
1. Static postures: Configuration of several joints (positions or orientations).
2. ...
...The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view.
The merged skeletons are broadcasted in OSC.
This project is based on Melon: https://sourceforge.net/projects/kinect-melon/
[!] > requires OpenNI & NITE 1.5
...The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined.
Video tutorial: https://vimeo.com/73297050
Developped by http://www.numediart.org
[!] > requires OpenNI & NITE 1.5
Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!